2007-05-03 15:44:52 +00:00
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__________
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__________/ D1X-Rebirth /
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2008-10-28 15:42:58 +00:00
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http://www.dxx-rebirth.com
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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0. Introduction:
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================
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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This version of D1X is based on livna’s release of d1x-1.43.
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I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements.
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It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of
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2010-07-08 10:59:51 +00:00
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the Descent I port - called D1X-Rebirth.
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2010-02-23 19:58:19 +00:00
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I hope you enjoy the game as you did when you played it the first time.
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If you have something to say about my release, feel free to contact me at zicodxx [at] yahoo [dot] de
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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1. Features:
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============
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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D1X-Rebirth has every little feature you already may know from the DOS Version 1.4a of Descent and much more.
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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For example:
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* High resoution Fonts and briefing screens
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* High resolutions with full Cockpit support
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* Support for ALL resolutions - including Widescreen formats
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* Joystick and Mouse support
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* Possibility to run AddOn levels
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* LAN- and Online-gaming support
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* Record and play demos
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* OpenGL functions and Eyecandy like Trilinear filtering, Transparency effects etc.
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* MP3/OGG/AIF/WAV Jukebox Support
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* everything else you know from DESCENT
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* ... and much more!
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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2. Installation:
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================
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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See INSTALL.txt.
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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3. Multiplayer:
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===============
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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D1X-Rebirth supports Multiplayer over (obsoleted) IPX and UDP/IP.
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Please note that UDP/IP generally supports more features of D1X-Rebirth and uses Packet Loss Prevention while
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IPX is mainly meant to play together with non-D1X-Rebirth games.
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Using UDP/IP works over LAN and Internet. By default, each game communicates over UDP-Port 42424. This can be
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changed via the menus while creating a game and manually join a game, command-line argument or D1X.INI. To
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successfully host a game online, make sure UDP-Port 42424 (or otherwise if specified correctly) is opened on
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your Router/Firewall. Clients do not need to open any ports.
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The game also supports IPv6 if built in while compiling and should be backwards compatible to IPv4 builds
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as good as possible.
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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4. Legal stuff:
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===============
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2007-05-03 15:44:52 +00:00
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2010-02-23 19:58:19 +00:00
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See COPYING.txt
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2007-05-03 15:44:52 +00:00
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2008-06-01 12:53:03 +00:00
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2010-02-23 19:58:19 +00:00
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5. Contact:
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===========
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2008-06-01 12:53:03 +00:00
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2010-02-23 19:58:19 +00:00
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http://www.dxx-rebirth.com/
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zicodxx [at] yahoo [dot] de
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