57dd397155
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b999860d SPIGOT-2304: Add LootGenerateEvent CraftBukkit Changes: 77fd87e4 SPIGOT-2304: Implement LootGenerateEvent a1a705ee SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent 41712edd SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
66 lines
3.6 KiB
Diff
66 lines
3.6 KiB
Diff
From b0aeb42715aa2222b1a2628054587922b009a709 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Wed, 6 Apr 2016 01:04:23 -0500
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Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
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This change is basically a bandaid to fix CB's complete and utter lack
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of support for vanilla scoreboard name modifications.
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In the future, finding a way to merge the vanilla expectations in with
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bukkit's concept of a display name would be preferable. There was a PR
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for this on CB at one point but I can't find it. We may need to do this
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ourselves at some point in the future.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 47f5f8055e..b1d1a3c1f8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -252,4 +252,9 @@ public class PaperWorldConfig {
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grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
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log("Grass Spread Tick Rate: " + grassUpdateRate);
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}
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+
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+ public boolean useVanillaScoreboardColoring;
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+ private void useVanillaScoreboardColoring() {
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+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 505189c82b..669d9a41d6 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1648,7 +1648,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
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return;
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}
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- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
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+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
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+ String displayName = event.getPlayer().getDisplayName();
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+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
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+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(), ((CraftPlayer) player).getHandle().getDisplayName());
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+ // Explicitly add a RESET here, vanilla uses components for this now...
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+ displayName = CraftChatMessage.fromComponent(nameFromTeam, EnumChatFormat.WHITE) + org.bukkit.ChatColor.RESET;
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+ }
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+
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+ s = String.format(event.getFormat(), displayName, event.getMessage());
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+ // Paper end
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minecraftServer.console.sendMessage(s);
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if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
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for (Object recipient : minecraftServer.getPlayerList().players) {
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 9691d84f2c..9212501b8b 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -165,7 +165,7 @@ public abstract class PlayerList {
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}
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// CraftBukkit start
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chatmessage.a(EnumChatFormat.YELLOW);
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- String joinMessage = CraftChatMessage.fromComponent(chatmessage);
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+ String joinMessage = CraftChatMessage.fromComponent(chatmessage, EnumChatFormat.WHITE);
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playerconnection.a(entityplayer.locX(), entityplayer.locY(), entityplayer.locZ(), entityplayer.yaw, entityplayer.pitch);
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this.players.add(entityplayer);
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--
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2.26.2
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