Paper/Spigot-Server-Patches/0442-Prevent-teleporting-dead-entities.patch

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From 5b9ca387d0968d488e0f86614a2143f982b51225 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 71d045ee00d..2e81f3a1d93 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1209,6 +1209,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
}
private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set) {
+ if (player.dead) {
2020-03-06 23:29:13 +00:00
+ LOGGER.info("Attempt to teleport dead player {} restricted", player.getName());
+ return;
+ }
// CraftBukkit start
if (Float.isNaN(f)) {
f = 0;
--
2.26.2