apply fix by boskid
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@ -566,6 +566,7 @@ script.on_load(load)
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function init()
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-- gather all filters on every surface
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air_filtered_chunks = {}
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global.air_filtered_chunks_map = {}
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for _, surface in pairs(game.surfaces) do
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local filters = surface.find_entities_filtered {
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@ -1,6 +1,6 @@
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{
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"name": "better-air-filtering",
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"version": "0.3.1",
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"version": "0.3.2",
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"title": "Better Air Filtering",
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"author": "Joey De Pauw",
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"contact": "joeydepauw@gmail.com",
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