Commit graph

10 commits

Author SHA1 Message Date
trans_soup
c3fb8df14a add growing tree nodes.
add `log_alive` and `leaves_alive`. make alive logs actually have a top
texture (bottom texture and dead logs are still wrong, though).

slightly refactor some tree growth code.
2023-10-11 18:23:09 +02:00
trans_soup
ac307233a1 add cobblestone and fix some drops.
add cobblestone node. make stone drop cobblestone and grass drop dirt.
2023-10-11 18:22:06 +02:00
trans_soup
2ed91bbcc3 update recipes.
add recipe for planting nuts with dirt.

change plank recipe into pummeling log with stone.

add (currently unusable) recipe to pummel leaves into dirt.
2023-10-11 12:04:16 +02:00
trans_soup
6d3412bba6 change stoneworking recipes.
replace recipes for bricks and tiles to make use of pummeling.
2023-10-11 11:40:41 +02:00
trans_soup
7581aba12a fix pummel error in crafting api.
pummel recipes now successfully make use of a provided `used_item`
value, instead of having a redundant `used_node` value.
2023-10-11 11:39:39 +02:00
trans_soup
9aa96f456f implement basic pummeling. 2023-10-11 11:15:08 +02:00
trans_soup
4e31d3219b start working on stoneworking mod.
create stoneworking mod.

create nodes stone bricks and stone tile, then add placeholder recipe
for both.
2023-10-11 10:28:23 +02:00
trans_soup
6fb3f5fde3 refactor and fix errors.
move vector utilities out of tree api into own generic api. fix related
issues.
2023-10-11 10:01:54 +02:00
trans_soup
25317e1e7f replace log decoration with leaves. 2023-10-11 09:20:23 +02:00
trans_soup
a973bbdbf8 initial commit.
created a few proof-of-concept mechanics. took some textures from
minetest game. implemented basic tree growth and stacking in-world
crafting.
2023-10-11 09:17:21 +02:00