2023-10-17 13:43:18 +00:00
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local modname = minetest.get_current_modname()
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local function reg_log (name, def)
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def = def or {}
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def.description = def.description or "Log"
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local texture = def.texture or name
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def.tiles = blockgame.underride(def.tiles, {
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modname .. "_" .. texture .. "_top.png",
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modname .. "_" .. texture .. "_top.png",
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modname .. "_" .. texture .. ".png",
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})
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def.groups = blockgame.underride(def.groups, {
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woody = 1,
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supports_leaves = 1,
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})
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blockgame.register_node(modname .. ":" .. name, def)
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end
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2023-10-17 14:00:36 +00:00
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reg_log("log", {
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groups = {
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supports_leaves = 0,
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},
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})
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2023-10-17 13:43:18 +00:00
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reg_log("log_alive", {
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groups = {
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planty = 1,
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},
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texture = "log",
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drop = modname .. ":log",
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})
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reg_log("sapling", {
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groups = {
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planty = 1,
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},
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drop = modname .. ":log",
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})
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