tidy
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@ -35,5 +35,3 @@ shape = SubResource("CircleShape2D_eiiek")
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texture_filter = 1
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scale = Vector2(1.21875, 1.21875)
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texture = ExtResource("4_svfrs")
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[node name="AnimatableBody2D" type="AnimatableBody2D" parent="Hero"]
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