gib-gab-gob/gib-gab-gob/rps.scm

86 lines
3.0 KiB
Scheme

(define-module (gib-gab-gob rps)
#:use-module (ice-9 match)
#:use-module (goblins)
#:use-module (goblins actor-lib methods)
#:use-module (goblins actor-lib sealers)
#:use-module (goblins ocapn captp)
#:use-module (goblins ocapn ids)
#:use-module (goblins ocapn netlayer testuds)
#:export (make-host make-client))
;;
;; Helper to use testuds netlayer
;;
(define (new-testuds-netlayer)
(define tmp "/tmp/netlayers")
(unless (access? tmp X_OK) (mkdir tmp))
(spawn ^testuds-netlayer tmp))
;;
;; Host logic
;;
(define (make-host ^game-controller)
(with-vat (spawn-vat)
(define lobby (spawn ^game-lobby ^game-controller))
(define mycapn (spawn-mycapn (new-testuds-netlayer)))
(define lobby-sref ($ mycapn 'register lobby 'testuds))
(format #t "Connect to: ~a\n" (ocapn-id->string lobby-sref))))
(define (^game-lobby bcom ^game-controller)
(define pick (pick-rps))
(methods
[(register-opponent name peer sealed-pick)
(format #t "Hey there, ~a! You sent me your pick of rock-paper-scissors; now I will send mine.\n" name)
(on (<- (<- peer 'pick->unsealer pick) sealed-pick)
(λ (peer-pick)
(define won? (rps-winner pick peer-pick))
(format #t "Opponent ~a has picked ~a (do I win? ~a). Time to be a controller.\n" name peer-pick won?)
(bcom (^game-controller bcom won? peer))))]))
;;
;; Client logic
;;
(define (make-client ^game-controller user-name addr)
(pk user-name)
(pk addr)
(pk ^game-controller)
(with-vat (spawn-vat)
(define mycapn (spawn-mycapn (new-testuds-netlayer)))
(define lobby-sref (string->ocapn-id addr))
(define lobby ($ mycapn 'enliven lobby-sref))
(define client-picker (spawn ^client-picker lobby ^game-controller))
(on (<- lobby 'register-opponent user-name client-picker ($ client-picker 'get-sealed-pick))
(λ (_) (format #t "~a finished the game.\n" user-name)))))
(define (^client-picker bcom lobby ^game-controller)
(define-values (seal-pick unseal-pick my-pick?)
(spawn-sealer-triplet))
(define pick (pick-rps))
(methods
[(get-sealed-pick) ($ seal-pick pick)]
[(pick->unsealer peer-pick)
(define won? (rps-winner pick peer-pick))
(format #t "Peer picked ~a... a bold choice (do I win? ~a), I will become a controller and send my unsealer.\n" peer-pick won?)
;; We make the assumption that lobby is to become a controller.
(bcom (^game-controller bcom won? lobby))
unseal-pick]))
;;
;; Standard rock paper scissors logic follows!
;;
(define rock-paper-scissors (list 'rock 'paper 'scissors))
(define (pick-rps)
(list-ref rock-paper-scissors (random (length rock-paper-scissors))))
(define (rps-winner a b)
(if (and (memq a rock-paper-scissors) (memq b rock-paper-scissors))
(match (list a b)
[(x x) 'tie]
[('rock 'scissors) #t]
[('rock 'paper) #f]
[('scissors 'paper) #t]
[(x y) (not (rps-winner y x))])
(error "Unexpected item in the shooting area" a b)))