Code for joiner too! It works!
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4 changed files with 29 additions and 15 deletions
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@ -19,7 +19,8 @@
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(else 'play)))
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(define (signal-turn)
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;; any better way to do this?
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(spawn-fiber (λ () (put-message my-turn+ #t))))
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(spawn-fiber (λ () (put-message my-turn+ #t)))
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#f)
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(define (switch-turn!)
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(set! %my-turn? (not %my-turn?))
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(when %my-turn? (signal-turn))
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@ -39,7 +40,10 @@
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[(my-mark) mark]
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[(state) (%state)]
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[(initialize!)
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(on (<- peer 'try-transition) (λ (status) (format #t "Peer's status: ~a\n" status)) #:promise? #t)]
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(on (<- peer 'try-transition)
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(λ (status)
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(format #t "Peer's status: ~a\n" status)
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status) #:promise? #t)]
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[(my-turn! x y)
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(if %my-turn?
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(begin
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@ -8,7 +8,7 @@
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#:use-module (goblins ocapn netlayer onion)
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#:use-module (gib-gab-gob board)
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#:use-module (fibers conditions)
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#:export (make-joiner initiator/connect resolve-initiator ^game-initiator ^game-joiner))
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#:export (initiator/connect ^game-initiator ^game-joiner))
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;;
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;; Initiator logic
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@ -39,16 +39,8 @@
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;;
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;; Joiner logic
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;;
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(define (make-joiner ^game-controller addr)
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(define mycapn (spawn-mycapn (new-onion-netlayer)))
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(define init-sref (string->ocapn-id addr))
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(define initiator ($ mycapn 'enliven init-sref))
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(define joiner (spawn ^game-joiner initiator ^game-controller))
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(on (<- initiator 'register-opponent joiner ($ joiner 'get-sealed-pick))
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(lambda (_) (<- initiator 'try-transition)))
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joiner)
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(define (^game-joiner bcom initiator ^game-controller)
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(define (^game-joiner bcom initiator ^game-controller board my-turn+)
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(define-values (seal-pick unseal-pick my-pick?)
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(spawn-sealer-triplet))
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(define pick (pick-rps))
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@ -60,7 +52,7 @@
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;; We make the assumption that initiator is to become a controller.
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;; Note second arg to bcom which will return the value (this is confusing to me)
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;; see https://spritely.institute/files/docs/guile-goblins/0.11.0/Object-construction.html
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(bcom (^game-controller bcom (make-board) (make-condition) won? initiator) unseal-pick)]))
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(bcom (^game-controller bcom board my-turn+ won? initiator) unseal-pick)]))
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;;
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;; Standard rock paper scissors logic follows!
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@ -9,7 +9,10 @@
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#:use-module (fibers)
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#:use-module (fibers channels)
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#:use-module (goblins)
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#:export (make-initiator))
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#:use-module (goblins ocapn captp)
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#:use-module (goblins ocapn ids)
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#:use-module (goblins ocapn netlayer onion)
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#:export (make-initiator make-joiner))
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;; Module for simple console-based UI (no curses)
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@ -70,3 +73,18 @@
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(define initiator (spawn ^game-initiator ^ggg-controller board my-turn+))
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(initiator/connect initiator)
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(begin-game-loop board initiator my-turn+)))
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(define (make-joiner ^game-controller addr)
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(with-vat
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(spawn-vat #:name "Joiner Game")
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(define mycapn (spawn-mycapn (new-onion-netlayer)))
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(define my-turn+ (make-channel))
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(define board (make-board))
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(let* ((init-sref (string->ocapn-id addr))
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(initiator ($ mycapn 'enliven init-sref))
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(joiner (spawn ^game-joiner initiator ^game-controller board my-turn+))
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(sealed ($ joiner 'get-sealed-pick)))
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(on (<- initiator 'register-opponent joiner sealed)
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(λ (_)
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(on ($ joiner 'initialize!)
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(λ (status) (begin-game-loop board joiner my-turn+) #f)))))))
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@ -3,7 +3,7 @@
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!#
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(use-modules
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(gib-gab-gob rps)
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(gib-gab-gob ui console)
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(gib-gab-gob game))
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(apply make-joiner (cons ^ggg-controller (cdr (command-line))))
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