We have a working TTT protocol
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2 changed files with 20 additions and 15 deletions
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@ -6,16 +6,16 @@
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#:export (^ggg-controller))
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;; Actual Tic Tac Toe game
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(define (^ggg-controller bcom initiator? peer)
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(define mark (if initiator? 'x 'o))
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(define peer-mark (if initiator? 'o 'x))
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(define (^ggg-controller bcom won? peer)
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(define mark (if won? 'x 'o))
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(define peer-mark (if won? 'o 'x))
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(define board (make-board))
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(define my-turn? (not initiator?))
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(define my-turn? won?)
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(define (i-won?) (board-winner? board mark))
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(define (peer-won?) (board-winner? board peer-mark))
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(define (display)
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(board-display board)
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(format #t "-> It is ~a turn\n" (if my-turn? "my" "peer's"))
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(format #t "-> It is ~a turn!\n" (if my-turn? "my" "peer's"))
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(when (i-won?) (format #t "*** I won! ***\n"))
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(when (peer-won?) (format #t "*** I lost! ***\n")))
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(display)
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@ -28,7 +28,10 @@
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(set! my-turn? (not my-turn?))
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(display))
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(error "It's my turn!"))]
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;; TODO: This needs to go somewhere else so the peer can't move for us!
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;; TODO: These need to go somewhere else so the peer can't move or init for us!
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[(try-transition) 'playing]
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[(initialize!)
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(on (<- peer 'try-transition) (lambda (status) (format #t "Peer's status: ~a\n" status)) #:promise? #t)]
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[(my-turn! x y)
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(if my-turn?
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(begin
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@ -6,7 +6,7 @@
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#:use-module (goblins ocapn captp)
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#:use-module (goblins ocapn ids)
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#:use-module (goblins ocapn netlayer testuds)
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#:export (make-initiator make-joiner))
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#:export (make-initiator make-joiner ^game-initiator ^game-joiner))
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;;
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;; Helper to use testuds netlayer
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@ -28,23 +28,25 @@
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(define (^game-initiator bcom ^game-controller)
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(define pick (pick-rps))
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(define won? #nil)
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(define peer #nil)
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(methods
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[(register-opponent name peer sealed-pick)
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[(register-opponent name p sealed-pick)
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(set! peer p)
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(format #t "Hey there, ~a! You sent me your pick of rock-paper-scissors; now I will send mine.\n" name)
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(on (<- (<- peer 'pick->unsealer pick) sealed-pick)
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(λ (peer-pick)
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(define won? (rps-winner pick peer-pick))
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(format #t "Opponent ~a has picked ~a (do I win? ~a). Time to be a controller.\n" name peer-pick won?)
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(bcom (^game-controller bcom won? peer))))]))
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(set! won? (rps-winner pick peer-pick))
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(format #t "Opponent ~a has picked ~a (do I win? ~a). Ready to be a controller.\n" name peer-pick won?)))]
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[(try-transition)
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(if (eq? won? #nil)
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'connecting
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(bcom (^game-controller bcom won? peer) 'ready-to-play))]))
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;;
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;; Joiner logic
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;;
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(define (make-joiner ^game-controller user-name addr)
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(pk user-name)
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(pk addr)
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(pk ^game-controller)
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(with-vat (spawn-vat)
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(define mycapn (spawn-mycapn (new-testuds-netlayer)))
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(define init-sref (string->ocapn-id addr))
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