fractal/src/components/room_title.rs

137 lines
4.0 KiB
Rust

use adw::subclass::prelude::*;
use gtk::{glib, prelude::*, CompositeTemplate};
use html2pango::markup;
mod imp {
use std::cell::RefCell;
use glib::subclass::InitializingObject;
use super::*;
#[derive(Debug, Default, CompositeTemplate)]
#[template(resource = "/org/gnome/Fractal/ui/components/room_title.ui")]
pub struct RoomTitle {
// The markup for the title
pub title: RefCell<Option<String>>,
// The markup for the subtitle
pub subtitle: RefCell<Option<String>>,
#[template_child]
pub title_label: TemplateChild<gtk::Label>,
#[template_child]
pub subtitle_label: TemplateChild<gtk::Label>,
}
#[glib::object_subclass]
impl ObjectSubclass for RoomTitle {
const NAME: &'static str = "RoomTitle";
type Type = super::RoomTitle;
type ParentType = adw::Bin;
fn class_init(klass: &mut Self::Class) {
Self::bind_template(klass);
}
fn instance_init(obj: &InitializingObject<Self>) {
obj.init_template();
}
}
impl ObjectImpl for RoomTitle {
fn properties() -> &'static [glib::ParamSpec] {
use once_cell::sync::Lazy;
static PROPERTIES: Lazy<Vec<glib::ParamSpec>> = Lazy::new(|| {
vec![
glib::ParamSpecString::builder("title")
.explicit_notify()
.build(),
glib::ParamSpecString::builder("subtitle")
.explicit_notify()
.build(),
]
});
PROPERTIES.as_ref()
}
fn property(&self, _id: usize, pspec: &glib::ParamSpec) -> glib::Value {
let obj = self.obj();
match pspec.name() {
"title" => obj.title().to_value(),
"subtitle" => obj.subtitle().to_value(),
_ => unimplemented!(),
}
}
fn set_property(&self, _id: usize, value: &glib::Value, pspec: &glib::ParamSpec) {
let obj = self.obj();
match pspec.name() {
"title" => obj.set_title(value.get().unwrap()),
"subtitle" => obj.set_subtitle(value.get().unwrap()),
_ => unimplemented!(),
}
}
fn constructed(&self) {
self.parent_constructed();
}
}
impl WidgetImpl for RoomTitle {}
impl BinImpl for RoomTitle {}
}
glib::wrapper! {
pub struct RoomTitle(ObjectSubclass<imp::RoomTitle>)
@extends gtk::Widget, adw::Bin, @implements gtk::Accessible;
}
impl RoomTitle {
pub fn new() -> Self {
glib::Object::new()
}
/// Set the title of the room.
pub fn set_title(&self, title: Option<String>) {
let imp = self.imp();
// Parse and escape markup in title
let title = title.map(|s| markup(&s));
// If there's an existing title, check that current title and new title aren't
// equal
if imp.title.borrow().as_deref() != title.as_deref() {
imp.title.replace(title);
imp.title_label.set_visible(imp.title.borrow().is_some());
}
self.notify("title");
}
/// The title of the room.
pub fn title(&self) -> Option<String> {
self.imp().title.borrow().clone()
}
/// Set the subtitle of the room.
pub fn set_subtitle(&self, subtitle: Option<String>) {
let imp = self.imp();
// Parse and escape markup in subtitle
let subtitle = subtitle.map(|s| markup(&s));
// If there's an existing subtitle, check that current subtitle and new subtitle
// aren't equal
if imp.subtitle.borrow().as_deref() != subtitle.as_deref() {
imp.subtitle.replace(subtitle);
imp.subtitle_label
.set_visible(imp.subtitle.borrow().is_some());
}
self.notify("subtitle");
}
/// The subtitle of the room.
pub fn subtitle(&self) -> Option<String> {
self.imp().subtitle.borrow().clone()
}
}