fractal/src/session/view/content/room_history/state_row/tombstone.rs

121 lines
3.9 KiB
Rust

use adw::{prelude::*, subclass::prelude::*};
use gettextrs::gettext;
use gtk::{glib, glib::clone, CompositeTemplate};
use crate::{session::model::Room, spawn, toast, utils::BoundObjectWeakRef, Window};
mod imp {
use glib::subclass::InitializingObject;
use super::*;
#[derive(Debug, Default, CompositeTemplate, glib::Properties)]
#[template(
resource = "/org/gnome/Fractal/ui/session/view/content/room_history/state_row/tombstone.ui"
)]
#[properties(wrapper_type = super::StateTombstone)]
pub struct StateTombstone {
#[template_child]
pub new_room_btn: TemplateChild<gtk::Button>,
/// The [`Room`] this event belongs to.
#[property(get, set = Self::set_room, construct_only)]
pub room: BoundObjectWeakRef<Room>,
}
#[glib::object_subclass]
impl ObjectSubclass for StateTombstone {
const NAME: &'static str = "ContentStateTombstone";
type Type = super::StateTombstone;
type ParentType = adw::Bin;
fn class_init(klass: &mut Self::Class) {
Self::bind_template(klass);
Self::Type::bind_template_callbacks(klass);
}
fn instance_init(obj: &InitializingObject<Self>) {
obj.init_template();
}
}
#[glib::derived_properties]
impl ObjectImpl for StateTombstone {}
impl WidgetImpl for StateTombstone {}
impl BinImpl for StateTombstone {}
impl StateTombstone {
/// Set the room this event belongs to.
fn set_room(&self, room: Room) {
let obj = self.obj();
let successor_handler =
room.connect_successor_id_string_notify(clone!(@weak self as imp => move |room| {
imp.new_room_btn.set_visible(room.successor_id().is_some());
}));
self.new_room_btn.set_visible(room.successor_id().is_some());
let successor_room_handler =
room.connect_successor_notify(clone!(@weak obj => move |room| {
obj.update_button_label(room);
}));
obj.update_button_label(&room);
self.room
.set(&room, vec![successor_handler, successor_room_handler]);
}
}
}
glib::wrapper! {
/// A widget presenting a room tombstone state event.
pub struct StateTombstone(ObjectSubclass<imp::StateTombstone>)
@extends gtk::Widget, adw::Bin, @implements gtk::Accessible;
}
#[gtk::template_callbacks]
impl StateTombstone {
/// Construct a new `StateTombstone` with the given room.
pub fn new(room: &Room) -> Self {
glib::Object::builder().property("room", room).build()
}
/// Update the button of the label.
fn update_button_label(&self, room: &Room) {
let button = &self.imp().new_room_btn;
if room.successor().is_some() {
// Translators: This is a verb, as in 'View Room'.
button.set_label(&gettext("View"));
} else {
button.set_label(&gettext("Join"));
}
}
/// Join or view the successor of this event's room.
#[template_callback]
fn join_or_view_successor(&self) {
let Some(room) = self.room() else {
return;
};
let Some(session) = room.session() else {
return;
};
let room_list = session.room_list();
// Join or view the room with the given identifier.
if let Some(successor) = room.successor() {
let Some(window) = self.root().and_downcast::<Window>() else {
return;
};
window.session_view().select_room(Some(successor));
} else if let Some(successor_id) = room.successor_id().map(ToOwned::to_owned) {
spawn!(clone!(@weak self as obj, @weak room_list => async move {
if let Err(error) = room_list.join_by_id_or_alias(successor_id.into(), vec![]).await {
toast!(obj, error);
}
}));
}
}
}