121 lines
3.9 KiB
Rust
121 lines
3.9 KiB
Rust
use adw::{prelude::*, subclass::prelude::*};
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use gettextrs::gettext;
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use gtk::{glib, glib::clone, CompositeTemplate};
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use crate::{session::model::Room, spawn, toast, utils::BoundObjectWeakRef, Window};
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mod imp {
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use glib::subclass::InitializingObject;
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use super::*;
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#[derive(Debug, Default, CompositeTemplate, glib::Properties)]
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#[template(
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resource = "/org/gnome/Fractal/ui/session/view/content/room_history/state_row/tombstone.ui"
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)]
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#[properties(wrapper_type = super::StateTombstone)]
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pub struct StateTombstone {
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#[template_child]
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pub new_room_btn: TemplateChild<gtk::Button>,
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/// The [`Room`] this event belongs to.
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#[property(get, set = Self::set_room, construct_only)]
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pub room: BoundObjectWeakRef<Room>,
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}
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#[glib::object_subclass]
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impl ObjectSubclass for StateTombstone {
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const NAME: &'static str = "ContentStateTombstone";
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type Type = super::StateTombstone;
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type ParentType = adw::Bin;
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fn class_init(klass: &mut Self::Class) {
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Self::bind_template(klass);
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Self::Type::bind_template_callbacks(klass);
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}
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fn instance_init(obj: &InitializingObject<Self>) {
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obj.init_template();
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}
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}
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#[glib::derived_properties]
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impl ObjectImpl for StateTombstone {}
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impl WidgetImpl for StateTombstone {}
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impl BinImpl for StateTombstone {}
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impl StateTombstone {
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/// Set the room this event belongs to.
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fn set_room(&self, room: Room) {
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let obj = self.obj();
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let successor_handler =
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room.connect_successor_id_string_notify(clone!(@weak self as imp => move |room| {
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imp.new_room_btn.set_visible(room.successor_id().is_some());
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}));
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self.new_room_btn.set_visible(room.successor_id().is_some());
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let successor_room_handler =
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room.connect_successor_notify(clone!(@weak obj => move |room| {
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obj.update_button_label(room);
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}));
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obj.update_button_label(&room);
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self.room
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.set(&room, vec![successor_handler, successor_room_handler]);
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}
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}
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}
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glib::wrapper! {
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/// A widget presenting a room tombstone state event.
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pub struct StateTombstone(ObjectSubclass<imp::StateTombstone>)
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@extends gtk::Widget, adw::Bin, @implements gtk::Accessible;
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}
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#[gtk::template_callbacks]
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impl StateTombstone {
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/// Construct a new `StateTombstone` with the given room.
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pub fn new(room: &Room) -> Self {
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glib::Object::builder().property("room", room).build()
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}
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/// Update the button of the label.
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fn update_button_label(&self, room: &Room) {
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let button = &self.imp().new_room_btn;
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if room.successor().is_some() {
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// Translators: This is a verb, as in 'View Room'.
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button.set_label(&gettext("View"));
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} else {
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button.set_label(&gettext("Join"));
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}
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}
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/// Join or view the successor of this event's room.
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#[template_callback]
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fn join_or_view_successor(&self) {
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let Some(room) = self.room() else {
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return;
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};
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let Some(session) = room.session() else {
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return;
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};
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let room_list = session.room_list();
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// Join or view the room with the given identifier.
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if let Some(successor) = room.successor() {
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let Some(window) = self.root().and_downcast::<Window>() else {
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return;
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};
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window.session_view().select_room(Some(successor));
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} else if let Some(successor_id) = room.successor_id().map(ToOwned::to_owned) {
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spawn!(clone!(@weak self as obj, @weak room_list => async move {
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if let Err(error) = room_list.join_by_id_or_alias(successor_id.into(), vec![]).await {
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toast!(obj, error);
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}
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}));
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}
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}
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}
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