skylark-qmk/keyboards/mechlovin/hannah60rgb/config.h
mechlovin 58fd782ce0
[Keyboard] Mechlovin hannah60rgb (#8951)
* add new keyboard hannah60rgb

* delete line

* Delete config.h

* Update hannah60rgb.c

* Update hannah60rgb.c

* update

* Update hannah60rgb.c

* update

Co-authored-by: vuhopkep <boy9x0@gmail.com>
2020-05-07 11:58:36 -07:00

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C

/*
Copyright 2020 Mechlovin'
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4D4C // ML-Mechlovin
#define PRODUCT_ID 0x6001
#define DEVICE_VER 0x0001
#define MANUFACTURER Team.Mechlovin
#define PRODUCT Hannah60 RGB
#define DESCRIPTION Team.Mechlovin Hannah60 RGB
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { A4, A5, A3, A2, A1 }
#define MATRIX_COL_PINS { B11, B10, B2, B1, B0, A7, A6, A0, C15, B4, B5, B3, C13, C14 }
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN A15
#define DRIVER_LED_TOTAL 72
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set