skylark-qmk/keyboards/adpenrose/akemipad/config.h
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00

58 lines
1.7 KiB
C

// Copyright 2022 Arturo Avila (@ADPenrose)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/* Key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, D7, E6, B6, B4, B5 }
#define MATRIX_COL_PINS { D3, D2, F5, F6, B2 }
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*Rotary encoder - set the resolution fitting your encoder.
Most will need a value of 4. If 1 encoder click results in 2 keycodes sent
increase the value. If you need 2 clicks for 1 keycode, decrease*/
#define ENCODER_RESOLUTION 4
#define ENCODERS_PAD_A { B1 }
#define ENCODERS_PAD_B { B3 }
#define TAP_CODE_DELAY 10
/* Audio functionality */
#define AUDIO_PIN C6
#define AUDIO_CLICKY
#define AUDIO_ENABLE_TONE_MULTIPLEXING
#define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10
// The pin connected to the data pin of the LEDs
#define RGB_DI_PIN F4
// The number of LEDs connected
#define RGB_MATRIX_LED_COUNT 27
#define RGB_MATRIX_CENTER { 60, 77 }
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 175
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#ifdef RGB_MATRIX_ENABLE
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#endif
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0