3abb609348
* change layers, add pinmode to fix LEDs * fix LEDs by setting the pin mode * edit README * edit GPIO documentation, edit keymap * add markov chain * simplify LED logic * undo documentation changes * keymap changes, fix LED enum logic
356 lines
13 KiB
C
356 lines
13 KiB
C
/* Copyright 2019 Takuya Urakawa (dm9records.com)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum plaid_layers {
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_QWERTY,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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enum plaid_keycodes {
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QWERTY = SAFE_RANGE,
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LED_1,
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LED_2,
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LED_3,
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LED_4,
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LED_5,
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LED_6,
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LED_7,
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LED_8,
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LED_9,
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LED_0
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};
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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// array of keys considered modifiers for led purposes
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const uint16_t modifiers[] = {
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KC_LCTL,
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KC_RCTL,
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KC_LALT,
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KC_RALT,
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KC_LSFT,
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KC_RSFT,
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KC_LGUI,
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KC_RGUI,
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LOWER,
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RAISE
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};
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//Setup consts for LED modes
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#define LEDMODE_ON 1 //always on
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#define LEDMODE_OFF 0 //always off
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#define LEDMODE_MODS 2 //On with modifiers
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#define LEDMODE_BLINKIN 3 //blinkinlights - % chance toggle on keypress
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#define LEDMODE_KEY 4 //On with any keypress, off with key release
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#define LEDMODE_ENTER 5 // On with enter key
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |Esc/hy| A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | fn | Alt | GUI |Lower | Space |Raise | GUI | Alt |Shift | Ctrl |
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* `-----------------------------------------------------------------------------------'
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* (karabiner remaps Caps lock -> fn)
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*/
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[_QWERTY] = LAYOUT_plaid_grid(
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KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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HYPR_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_RSFT , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
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KC_RCTL , KC_CAPS, KC_RALT, KC_RGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RSFT, KC_RCTL
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | Prev | Vol- | Play |
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* `-----------------------------------------------------------------------------------'
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* volume up key repeats randomly on mac, have to use mac specific volume
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*/
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[_LOWER] = LAYOUT_plaid_grid(
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KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 , KC_BSPC,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC , KC_BSLS,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______ , _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC__VOLDOWN, KC_MPLY
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ~ | | | End | | | |Pg Up | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | Home | |Pg Dn | | | Left | Down | Up |Right | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | Copy |Paste | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | Next | Vol+ | Mute |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_plaid_grid(
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KC_TILD, _______, _______, KC_END, _______, _______, _______, KC_PGUP, _______, _______, _______ , KC_DEL ,
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_______, KC_HOME, _______, KC_PGDN, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, _______ , _______,
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_______, _______, _______, KC_COPY, KC_PSTE, KC_PGDN, _______, _______, _______, _______, _______ , _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC__VOLUP, KC_MUTE
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* |Reset | Red |Green | Rmod | Gmod |Rblink|Gblink| Rkey | Gkey | Rcar | Gcar | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | |Power |Sleep |Wake |Eject | | | | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_plaid_grid(
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RESET , LED_1 , LED_2 , LED_3 , LED_4 , LED_5 ,LED_6 , LED_7 , LED_8 , LED_9 , LED_0 , _______ ,
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_______, KC_PWR , KC_SLEP, KC_WAKE, KC_EJCT, _______, _______, _______, _______, _______, _______, _______ ,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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//Setup config struct for LED
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typedef union {
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uint32_t raw;
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struct {
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uint8_t red_mode :8;
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uint8_t green_mode :8;
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};
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} led_config_t;
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led_config_t led_config;
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//Set leds to saved state during powerup
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void keyboard_post_init_user(void) {
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// set LED pin modes
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setPinOutput(LED_RED);
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setPinOutput(LED_GREEN);
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// Call the post init code.
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led_config.raw = eeconfig_read_user();
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if(led_config.red_mode == LEDMODE_ON) {
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writePinHigh(LED_RED);
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}
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if(led_config.green_mode == LEDMODE_ON) {
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writePinHigh(LED_GREEN);
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}
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}
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void eeconfig_init_user(void) { // EEPROM is getting reset!
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led_config.raw = 0;
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led_config.red_mode = LEDMODE_ON;
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led_config.green_mode = LEDMODE_MODS;
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eeconfig_update_user(led_config.raw);
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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void led_keypress_update(uint8_t led, uint8_t led_mode, uint16_t keycode, keyrecord_t *record) {
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switch (led_mode) {
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case LEDMODE_MODS:
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for (int i=0;i<sizeof(modifiers) / sizeof(modifiers[0]);i++) {
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if(keycode==modifiers[i]) {
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if (record->event.pressed) {
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writePinHigh(led);
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}
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else {
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writePinLow(led);
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}
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}
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}
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break;
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case LEDMODE_BLINKIN:
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if (record->event.pressed) {
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/* Markov Chain
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*
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* 1 - x 1 - y
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* /---\ /---\
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* v | v |
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* /------\ x /------\
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* | |------>| |
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* | on | y | off |
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* | |<------| |
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* \------/ \------/
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*/
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/* Non-homogeneous Markov Chain
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*
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* /-----\ 1 - x0 /-----\ 1 - x1 /-----\
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* |on 0|------->|on 1|------->|on 2|----> ...
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* \-----/\ /\-----/\ /\-----/\
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* \ / \ / .
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* x0\ / x1\ / .
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* \/ \/ .
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* /\ /\
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* y0/ \ y1/ \ .
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* / \ / \ .
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* / \ / \ .
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* /-----\ 1 - y0 /-----\ 1 - y1 /-----\/
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* |off 0|------->|off 1|------->|off 2|----> ...
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* \-----/ \-----/ \-----/
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*
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*
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* if x = 1/4 and y 1/4, behavior is equivalent to the original code
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* and converges to a steady state at the rate of 1/2^k
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* where k is the number of key presses
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* (the distance from a given vector to the steady state, [1/2, 1/2],
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* is cut in half every key press)
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*
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* if x = y, then it is guaranteed that the steady state is still
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* [1/2, 1/2], but the rate at which it converges is variable
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*
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* if x != y, then there is no well-defined steady state
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*/
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double x = (1.0*rand())/RAND_MAX;
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double y = x;
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double p = (readPin(led)) ? x : y;
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if (rand() < p*RAND_MAX) {
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togglePin(led);
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}
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/* following code is restriced to x + y <= 1
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* if(rand() % 2 == 1) { */
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/* if(rand() % 2 == 0) { */
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/* writePinLow(led); */
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/* } */
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/* else { */
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/* writePinHigh(led); */
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/* } */
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/* } */
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}
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break;
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case LEDMODE_KEY:
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if (record->event.pressed) {
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writePinHigh(led);
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return;
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}
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else {
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writePinLow(led);
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return;
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}
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break;
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case LEDMODE_ENTER:
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if (keycode==KC_ENT) {
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writePinHigh(led);
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}
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else {
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writePinLow(led);
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}
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break;
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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/* If the either led mode is keypressed based, call the led updater
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then let it fall through the keypress handlers. Just to keep
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the logic out of this procedure */
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if (led_config.red_mode >= LEDMODE_MODS && led_config.red_mode <= LEDMODE_ENTER) {
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led_keypress_update(LED_RED, led_config.red_mode, keycode, record);
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}
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if (led_config.green_mode >= LEDMODE_MODS && led_config.green_mode <= LEDMODE_ENTER) {
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led_keypress_update(LED_GREEN, led_config.green_mode, keycode, record);
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}
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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print("mode just switched to qwerty and this is a huge string\n");
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case LED_1:
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if (record->event.pressed) {
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if (led_config.red_mode==LEDMODE_ON) {
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led_config.red_mode=LEDMODE_OFF;
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writePinLow(LED_RED);
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}
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else {
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led_config.red_mode=LEDMODE_ON;
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writePinHigh(LED_RED);
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}
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}
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break;
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case LED_2:
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if (record->event.pressed) {
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if (led_config.green_mode==LEDMODE_ON) {
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led_config.green_mode=LEDMODE_OFF;
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writePinLow(LED_GREEN);
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}
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else {
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led_config.green_mode=LEDMODE_ON;
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writePinHigh(LED_GREEN);
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}
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}
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break;
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case LED_3:
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led_config.red_mode=LEDMODE_MODS;
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break;
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case LED_4:
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led_config.green_mode=LEDMODE_MODS;
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break;
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case LED_5:
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led_config.red_mode=LEDMODE_BLINKIN;
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break;
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case LED_6:
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led_config.green_mode=LEDMODE_BLINKIN;
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break;
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case LED_7:
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led_config.red_mode=LEDMODE_KEY;
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break;
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case LED_8:
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led_config.green_mode=LEDMODE_KEY;
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break;
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case LED_9:
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led_config.red_mode=LEDMODE_ENTER;
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break;
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case LED_0:
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led_config.green_mode=LEDMODE_ENTER;
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break;
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}
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if (keycode >= LED_1 && keycode <= LED_0) {
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eeconfig_update_user(led_config.raw);
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}
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return true;
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}
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