e0f548085c
* Implement momentarily blink of lighting layers * Refactor spidey3 userspace to use rgb layer blink * Remove un-necessary line from example in documentation * Revert "Refactor spidey3 userspace to use rgb layer blink" This reverts commit 831649bb680c41c6d663ae6fa86d13f4f8bebdd8. * Adds a missing bit of documentation about lighting layer blink * Update docs/feature_rgblight.md per suggestions Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update docs/feature_rgblight.md per suggestions Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update docs/feature_rgblight.md per suggestions Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * cformat, as suggested Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> |
||
---|---|---|
.. | ||
api | ||
audio | ||
backlight | ||
debounce | ||
keymap_extras | ||
process_keycode | ||
rgb_matrix_animations | ||
rgb_matrix_runners | ||
serial_link | ||
split_common | ||
stm32 | ||
template | ||
tools | ||
visualizer | ||
api.c | ||
api.h | ||
color.c | ||
color.h | ||
config_common.h | ||
debounce.h | ||
dip_switch.c | ||
dip_switch.h | ||
dynamic_keymap.c | ||
dynamic_keymap.h | ||
dynamic_macro.h | ||
encoder.c | ||
encoder.h | ||
fauxclicky.c | ||
fauxclicky.h | ||
keycode_config.c | ||
keycode_config.h | ||
keymap.h | ||
keymap_common.c | ||
led_matrix.c | ||
led_matrix_drivers.c | ||
led_tables.c | ||
led_tables.h | ||
ledmatrix.h | ||
matrix.c | ||
matrix_common.c | ||
mcu_selection.mk | ||
pointing_device.c | ||
pointing_device.h | ||
quantum.c | ||
quantum.h | ||
quantum_keycodes.h | ||
rgb.h | ||
rgb_matrix.c | ||
rgb_matrix.h | ||
rgb_matrix_drivers.c | ||
rgb_matrix_types.h | ||
rgblight.c | ||
rgblight.h | ||
rgblight_breathe_table.h | ||
rgblight_list.h | ||
rgblight_modes.h | ||
rgblight_post_config.h | ||
send_string_keycodes.h | ||
variable_trace.c | ||
variable_trace.h | ||
velocikey.c | ||
velocikey.h | ||
via.c | ||
via.h | ||
wpm.c | ||
wpm.h |