d2ff66a985
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
70 lines
4.5 KiB
Markdown
70 lines
4.5 KiB
Markdown
# Ergodox Dvorak Layout with emacs binding in mind
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* Control & Alt key on the thumbs (activated if pressed with another key).
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* In the same way, "U" and "R" are the shift modifier if pressed with another key.
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* "I" and "D" set the layer 1 for the auxiliary keys if pressed with another key.
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* Software layout set to english.
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## Keymap Layers
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- L0: dvorak with some customizations (see layout below)
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- L1: auxiliary keys (includes function keys, numpad...)
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### Keymap 0: Base layer
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Keys with double values (like U/LSft) correspond to the 'tapped' key and the 'held' key, respectively
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<pre><code>
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,--------------------------------------------------. ,--------------------------------------------------.
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| | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = |
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|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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| ~ | ' | , | . | P | Y | [ | | ] | F | G | C | H | L | / |
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|--------+------+------+------+------+------| { | | } |------+------+------+------+------+--------|
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| Tab | A | O | E |U/LSft| I/L1 |------| |------| D/L1|R/RSft| T | N | S | - |
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|--------+------+------+------+------+------| LGUI | | LGUI |------+------+------+------+------+--------|
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| {/LSft | ; | Q | J | K | X | | | | B | M | W | V | Z | }/RSft |
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`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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| | | | | ~L1 | | ~L1 | | | \ | |
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`----------------------------------' `----------------------------------'
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,-------------. ,-------------.
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| HOME | END | | LEFT | RIGHT|
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,------|------|------| |------+--------+------.
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| BSPC | DEL | PGUP | | UP | SPACE |RETURN|
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| / | / |------| |------| / | / |
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| LCTL | LALT |PGDWN | | DOWN | LALT | LCTL |
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`--------------------' `----------------------'
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</pre></code>
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### Keymap 1: Aux layer
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<pre><code>
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,--------------------------------------------------. ,--------------------------------------------------.
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| VolUp | | | | | | SLEEP | PWR | | | | | | |
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|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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| VolDn | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | * | |
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|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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| | F5 | F6 | F7 | F8 | TRANS|------| |------|TRANS | 4 | 5 | 6 | + | |
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|--------+------+------+------+------+------| | |PSCR |------+------+------+------+------+--------|
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| TRANS | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | / | TRANS |
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`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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|CTRL-S|CTRL-Z|CTRL-X|CTRL-C| TRANS| | TRANS| . | 0 | = | |
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`----------------------------------' `----------------------------------'
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,-------------. ,-------------.
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| TRANS| TRANS| | TRANS| TRANS|
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,------|------|------| |------+------+------.
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| | | TRANS| | TRANS| | |
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|TRANS |TRANS |------| |------| TRANS| TRANS|
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| | | TRANS| | TRANS| | |
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`--------------------' `--------------------'
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</pre></code>
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## Generation of .hex file
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> In the "qmk_firmware/keyboards/ergodox" directory.
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> Execute "make dvorak_emacs". Then the hex file "ergodox_ez_dvorak_emacs.hex" is in the root directory : "qmk_firmware".
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> Flash with `teensy_loader` binary
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