skylark-qmk/keyboards/dztech/dz65rgb/dz65rgb.c
XScorpion2 af89752bff rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct

* Converting last keyboard & updating effects to take advantage of the new structure

* New struct should not be const

* Updated docs

* Changing define ___ for no led to NO_LED

* Missed converting some keymap usages of the old struct layout
2019-05-07 16:22:46 -07:00

106 lines
4.4 KiB
C

#include "dz65rgb.h"
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
{0, C2_1, C3_1, C4_1}, // LA0
{0, C1_1, C3_2, C4_2}, // LA1
{0, C1_2, C2_2, C4_3}, // LA2
{0, C1_3, C2_3, C3_3}, // LA3
{0, C1_4, C2_4, C3_4}, // LA4
{0, C1_5, C2_5, C3_5}, // LA5
{0, C1_6, C2_6, C3_6}, // LA6
{0, C1_7, C2_7, C3_7}, // LA7
{0, C1_8, C2_8, C3_8}, // LA8
{0, C9_1, C8_1, C7_1}, // LA9
{0, C9_2, C8_2, C7_2}, // LA10
{0, C9_3, C8_3, C7_3}, // LA11
{0, C9_4, C8_4, C7_4}, // LA12
{0, C9_5, C8_5, C7_5}, // LA13
{0, C9_6, C8_6, C7_6}, // LA14
{0, C9_7, C8_7, C6_6}, // LA15
{0, C9_8, C7_7, C6_7}, // LA16
{0, C8_8, C7_8, C6_8}, // LA17
{0, C2_9, C3_9, C4_9}, // LB0
{0, C1_9, C3_10, C4_10}, // LB1
{0, C1_10, C2_10, C4_11}, // LB2
{0, C1_11, C2_11, C3_11}, // LB3
//{0, C1_12, C2_12, C3_12}, // LB4
{0, C1_13, C2_13, C3_13}, // LB5
{0, C1_14, C2_14, C3_14}, // LB6
{0, C1_15, C2_15, C3_15}, // LB7
{0, C1_16, C2_16, C3_16}, // LB8
{0, C9_9, C8_9, C7_9}, // LB9
{0, C9_10, C8_10, C7_10}, // LB10
{0, C9_11, C8_11, C7_11}, // LB11
{0, C9_12, C8_12, C7_12}, // LB12
{0, C9_13, C8_13, C7_13}, // LB13
{0, C9_14, C8_14, C7_14}, // LB14
{0, C9_15, C8_15, C6_14}, // LB15
{0, C9_16, C7_15, C6_15}, // LB16
{0, C8_16, C7_16, C6_16}, // LB17
{1, C2_1, C3_1, C4_1}, // LC0
{1, C1_1, C3_2, C4_2}, // LC1
{1, C1_2, C2_2, C4_3}, // LC2
{1, C1_3, C2_3, C3_3}, // LC3
{1, C1_4, C2_4, C3_4}, // LC4
{1, C1_5, C2_5, C3_5}, // LC5
//{1, C1_6, C2_6, C3_6}, // LC6
{1, C1_7, C2_7, C3_7}, // LC7
{1, C1_8, C2_8, C3_8}, // LC8
{1, C9_1, C8_1, C7_1}, // LC9
{1, C9_2, C8_2, C7_2}, // LC10
{1, C9_3, C8_3, C7_3}, // LC11
{1, C9_4, C8_4, C7_4}, // LC12
{1, C9_5, C8_5, C7_5}, // LC13
{1, C9_6, C8_6, C7_6}, // LC14
//{1, C9_7, C8_7, C6_6}, // LC15
{1, C9_8, C7_7, C6_7}, // LC16
{1, C8_8, C7_8, C6_8}, // LC17
{1, C2_9, C3_9, C4_9}, // LD0
{1, C1_9, C3_10, C4_10}, // LD1
{1, C1_10, C2_10, C4_11}, // LD2
{1, C1_11, C2_11, C3_11}, // LD3
{1, C1_12, C2_12, C3_12}, // LD4
{1, C1_13, C2_13, C3_13}, // LD5
{1, C1_14, C2_14, C3_14}, // LD6
{1, C1_15, C2_15, C3_15}, // LD7
{1, C1_16, C2_16, C3_16}, // LD8
{1, C9_9, C8_9, C7_9}, // LD9
{1, C9_10, C8_10, C7_10}, // LD10
{1, C9_11, C8_11, C7_11}, // LD11
{1, C9_12, C8_12, C7_12}, // LD12
//{1, C9_13, C8_13, C7_13}, // LD13
{1, C9_14, C8_14, C7_14}, // LD14
{1, C9_15, C8_15, C6_14}, // LD15
{1, C9_16, C7_15, C6_15}, // LD16
{1, C8_16, C7_16, C6_16}, // LD17
};
led_config_t g_led_config = { {
{ 17, 16, 15, 14, 13, 12, 11, 10, 9, 18, 19, 20, 21, 22, 23 },
{ 7, 6, 5, 4, 3, 2, 1, 0, 26, 27, 28, 29, 30, 31, 24 },
{ 8, 48, 47, 46, 45, 44, 43, 51, 52, 53, 54, 55, NO_LED, 56, 25 },
{ 49, 40, 39, 38, 37, 36, 60, 61, 62, 63, 57, 58, NO_LED, 59, 32 },
{ 50, 42, 41, NO_LED, NO_LED, 35, NO_LED, NO_LED, 64, 65, 66, 67, NO_LED, 34, 33 }
}, {
{ 112, 16 }, { 96, 16 }, { 80, 16 }, { 64, 16 }, { 48, 16 }, { 32, 16 }, { 16, 16 }, { 0, 16 }, { 0, 32 }, { 128, 0 }, { 112, 0 }, { 96, 0 }, { 80, 0 }, { 64, 0 }, { 48, 0 },
{ 32, 0 }, { 16, 0 }, { 0, 0 }, { 144, 0 }, { 160, 0 }, { 176, 0 }, { 192, 0 }, { 208, 0 }, { 224, 0 }, { 224, 16 }, { 224, 32 }, { 128, 16 }, { 144, 16 }, { 160, 16 }, { 176, 16 },
{ 192, 16 }, { 208, 16 }, { 224, 48 }, { 224, 64 }, { 208, 64 }, { 80, 64 }, { 80, 48 }, { 64, 48 }, { 48, 48 }, { 32, 48 }, { 16, 48 }, { 32, 64 }, { 16, 64 }, { 96, 32 }, { 80, 32 },
{ 64, 32 }, { 48, 32 }, { 32, 32 }, { 16, 32 }, { 0, 48 }, { 0, 64 }, { 112, 32 }, { 128, 32 }, { 144, 32 }, { 160, 32 }, { 176, 32 }, { 208, 32 }, { 160, 48 }, { 176, 48 }, { 208, 48 },
{ 96, 48 }, { 112, 48 }, { 128, 48 }, { 144, 48 }, { 128, 64 }, { 144, 64 }, { 160, 64 }, { 176, 64 }
}, {
4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 4,
4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 4, 1, 1, 4, 4,
4, 4, 4, 4, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 1, 1, 1, 1
} };
void suspend_power_down_kb(void)
{
rgb_matrix_set_suspend_state(true);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void)
{
rgb_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}