skylark-qmk/keyboards/barleycorn/barleycorn.c
yiancar 5460489b51
[Keyboard] Barleycorn (#10118)
* Initial commit

* Barleycorn rename

* Update readme.md

* PR checklist fixes

* Update info.json

* Update keyboards/barleycorn/rules.mk

* Update keyboards/barleycorn/config.h

* Update keyboards/barleycorn/rules.mk

* Update keyboards/barleycorn/config.h

* Update keyboards/barleycorn/info.json

* Update keyboards/barleycorn/info.json

* Update keyboards/barleycorn/readme.md

* Update keyboards/barleycorn/rules.mk

* Update keyboards/barleycorn/rules.mk

* PR review

* Update keyboards/barleycorn/readme.md

* Update keyboards/barleycorn/rules.mk

* Update keyboards/barleycorn/keymaps/default/readme.md

* Update keyboards/barleycorn/keymaps/iso/readme.md

* Update keyboards/barleycorn/rules.mk

* Update keyboards/barleycorn/readme.md

* Update keyboards/barleycorn/rules.mk

* Update keyboards/barleycorn/matrix.c

* Update keyboards/barleycorn/barleycorn.c

* added ansi/iso keymaps!

* Update keyboards/barleycorn/info.json
2020-08-24 20:37:01 -07:00

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C

/* Copyright 2020 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "barleycorn.h"
void keyboard_pre_init_kb(void) {
// Set our LED pins as output
setPinOutput(B5);
setPinOutput(C0);
keyboard_pre_init_user();
}
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if(res) {
// writePin sets the pin high for 1 and low for 0.
// In this example the pins are inverted, setting
// it low/0 turns it on, and high/1 turns the LED off.
// This behavior depends on whether the LED is between the pin
// and VCC or the pin and GND.
writePin(B5, led_state.caps_lock);
writePin(C0, led_state.num_lock);
}
return res;
}