skylark-qmk/keyboards/percent/canoe
MechMerlin 0850a8cb63 65 ansi blocker everywhere (everywhere I can find) (#6805)
* e6.5 actually already had a 65_ansi_blocker LAYOUT macro, so just had to enable in rules.

* Add the 65_ansi_blocker LAYOUT macro and enable in rules.mk

* rename LAYOUT macro in .h and in the keymap.c as it was only a default keymap. Also enable in rules.mk

* rename but also had to define the existing LAYOUT macro as the new one to prevent breakage of existing keymaps

* add 65_ansi_blocker support for vinta

* forgot to update the info.json on these

* add new default layout 65_ansi_blocker support to alt

* add 65_ansi_blocker support

* undo changes
2019-09-25 12:55:27 -07:00
..
keymaps
canoe.c
canoe.h
config.h
i2c.c
i2c.h
info.json
matrix.c
readme.md
rules.mk
usbconfig.h

Canoe

A 65% keyboard with some RGB

Keyboard Maintainer: QMK Community
Hardware Supported: Canoe
Hardware Availability: https://geekhack.org/index.php?topic=92418.0

Make example for this keyboard (after setting up your build environment):

make percent/canoe:default

Flashing

ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.

Windows:

  1. Download HIDBootFlash.
  2. Place your keyboard into reset.
  3. Press the Find Device button and ensure that your keyboard is found.
  4. Press the Open .hex File button and locate the .hex file you created.
  5. Press the Flash Device button and wait for the process to complete.

macOS:

  1. Install homebrew by typing the following:

    /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
    
  2. Install crosspack-avr.

    brew cask install crosspack-avr
    
  3. Install the following packages:

    brew install python3
    pip3 install pyusb
    brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
    
  4. Place your keyboard into reset.

  5. Flash the board by typing bootloadHID -r followed by the path to your .hex file.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.