skylark-qmk/users/bocaj/process_records.h

50 lines
1.2 KiB
C

#pragma once
#include "bocaj.h"
#if defined(KEYMAP_SAFE_RANGE)
#define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE
#else
#define PLACEHOLDER_SAFE_RANGE SAFE_RANGE
#endif
enum userspace_custom_keycodes {
KC_EPRM = PLACEHOLDER_SAFE_RANGE, // can always be here
KC_MWRK,
KC_WWRK,
KC_MQWR,
KC_VRSN,
LM_GRAVE, // Shift if held, layer change if tapped
JJ_COPY,
JJ_PSTE,
JJ_ARRW,
KC_CCCV,
MC_LOCK,
KC_DCLR,
KC_MAKE,
UC_FLIP, // (ಠ痊ಠ)┻━┻
UC_TABL, // ┬─┬ノ( º _ ºノ)
UC_SHRG, // ¯\_(ツ)_/¯
UC_DISA, // ಠ_ಠ
NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
// One Shot
#define OS_LSFT OSM(MOD_LSFT)
// Space Cadet Hyper/Meh and [/]
#define HYP_LBK ALL_T(KC_LBRACKET)
#define MEH_RBK MEH_T(KC_RBRACKET)
#define GUI_CTR(os, kc) MT( (os == 0) ? (MOD_LGUI) : (MOD_LCTL), kc )
// Layout beauti-/simpli-fication
#define KC_LWEN LT(_LOWER, KC_ENTER)
#define KC_ADJS TT(_ADJUST)
#define KC_NUMS TT(_LOWER)
#define KC_GAME TT(_DIABLO)
// Other Keycodes
#define KC_RST RESET
#define KC_BS KC_BSLASH