skylark-qmk/users/xulkal/layouts.h
XScorpion2 8d46bb9cab [Keyboard] Adding RGBKB Zygomorph Keyboard (#5841)
* Initial Zygomorph 5x6 code

Split is not working yet

* layout changes

implement 4 row config option (not done yet), remove layout comments in layout.c

* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6

Also, info.json *should* be nearly usable
 for the configurator

* temporary fix for pin D5 being broken

* show D5 issue comment

* add build notes

* Pin B7 broken in split why?

* remove fix

* Fix some pin assignments

* begin to fix keymap

* Create new 5x6 layout

* update key positions

* Initial Zygomorph 5x6 code

Split is not working yet

* layout changes

implement 4 row config option (not done yet), remove layout comments in layout.c

* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6

Also, info.json *should* be nearly usable
 for the configurator

* temporary fix for pin D5 being broken

* show D5 issue comment

* add build notes

* Pin B7 broken in split why?

* remove fix

* Fix some pin assignments

* begin to fix keymap

* Create new 5x6 layout

* Rough first pass at split common conversion.
Keymap cleanup to cover just the basics.
Broke OLED code out into separate example.

* Fix readme

* Removal of old encoder / oled driver, fix for layout macros

* small update

* xulkal zygomorph keymaps

* Removed the LED_MIRRORED option as leds are always mirrored on Zygomorph

* Xulkal keymaps update

* split rgb light support

* fix line endings

* Apply suggestions from code review

Co-Authored-By: zvecr <git@zvecr.com>

* More layout and compile fixes from pr review

* Cleaning up rules.mk files

* Apply suggestions from code review

Co-Authored-By: zvecr <git@zvecr.com>

* Updating defaults

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-05-11 22:42:57 -07:00

119 lines
9.7 KiB
C

#pragma once
/* Qwerty Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | | N | M | , | . | / | Sft] |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | Win | ADJ | FN | Alt | Space| | Space| Left | Up | Down | Right| Ctrl |
* `-----------------------------------------' `-----------------------------------------'
*/
#define _________________QWERTY_L1_________________ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5
#define _________________QWERTY_L2_________________ TD_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L3_________________ RIS_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G
#define _________________QWERTY_L4_________________ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_L5_________________ KC_LCPO, KC_LGUI, LOWER, RAISE, KC_LALT, KC_SPC
#define _________________QWERTY_R1_________________ KC_6, KC_7, KC_8, KC_9, KC_0, TD_BSPC
#define _________________QWERTY_R2_________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS
#define _________________QWERTY_R3_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT
#define _________________QWERTY_R4_________________ KC_N, KC_M, TD_COMM, KC_DOT, KC_SLASH, KC_RSPC
#define _________________QWERTY_R5_________________ KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_RCPC
#define ___________________GAME_L1_________________ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5
#define ___________________GAME_L2_________________ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T
#define ___________________GAME_L3_________________ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G
#define ___________________GAME_L4_________________ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B
#define ___________________GAME_L5_________________ KC_LCTL, KC_LGUI, LOWER, RAISE, KC_LALT, KC_SPC
#define ___________________GAME_R1_________________ KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC
#define ___________________GAME_R2_________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS
#define ___________________GAME_R3_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT
#define ___________________GAME_R4_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH, KC_RSFT
#define ___________________GAME_R5_________________ KC_SPC, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, KC_RCTL
/* RAISE Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PGDN | UP | PGUP | |QWERTY| | | INS | HOME | PGUP | PRINT| |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | LEFT | DOWN | RIGHT| | GAME | | | DEL | END | PGDN |SCRLCK| |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | PREV | VOL- | VOL+ | NEXT | PLAY |
* `-----------------------------------------' `-----------------------------------------'
*/
#define __________________RAISE_L1_________________ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define __________________RAISE_L2_________________ _______, KC_PGDN, KC_UP, KC_PGUP, _______, QWERTY
#define __________________RAISE_L3_________________ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, GAME
#define __________________RAISE_L4_________________ _______, _______, _______, _______, _______, _______
#define __________________RAISE_L5_________________ _______, _______, _______, _______, _______, _______
#define __________________RAISE_R1_________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11
#define __________________RAISE_R2_________________ _______, KC_INS, KC_HOME, KC_PGUP, KC_PSCR, _______
#define __________________RAISE_R3_________________ _______, KC_DEL, KC_END, KC_PGDN, KC_SLCK, _______
#define __________________RAISE_R4_________________ _______, _______, _______, _______, _______, _______
#define __________________RAISE_R5_________________ _______, KC_MPRV, KC_MPRV, KC_VOLD, KC_MNXT, KC_MPLY
/* LOWER Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | |RGBMD |RGBRMD|RGBTOG| | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | SPDI | SAI | VAI | HUI | RESET| | | | | 7 | 8 | 9 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | SPDD | SAD | VAD | HUD |RGBRST| | | | | 4 | 5 | 6 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | 1 | 2 | 3 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | 0 | . | |
* `-----------------------------------------' `-----------------------------------------'
*/
#define __________________LOWER_L1_________________ _______, RGB_RMOD, RGB_MOD, RGB_TOG, _______, _______
#define __________________LOWER_L2_________________ RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, RESET, _______
#define __________________LOWER_L3_________________ RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, RGBRST, _______
#define __________________LOWER_L4_________________ _______, _______, _______, _______, _______, _______
#define __________________LOWER_L5_________________ _______, _______, _______, _______, _______, _______
#define __________________LOWER_R1_________________ _______, _______, _______, _______, _______, KC_DEL
#define __________________LOWER_R2_________________ _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, _______
#define __________________LOWER_R3_________________ _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, _______
#define __________________LOWER_R4_________________ _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, _______
#define __________________LOWER_R5_________________ _______, _______, _______, KC_KP_0, KC_PDOT, _______
/* ADJUST Layout
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | RESET| DEBUG| | | | | |TERM_ON|TERM_OFF| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | |MusMod|Aud on|AudOff|AGnorm| |AGswap|ClkUp |ClkDwn| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|MusOff|MidiOn| |MidOff|ClkOn |ClkOff| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
*/
#define _________________ADJUST_L1_________________ _______, _______, _______, _______, _______, _______
#define _________________ADJUST_L2_________________ _______, RESET, DEBUG, _______, _______, _______
#define _________________ADJUST_L3_________________ _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM
#define _________________ADJUST_L4_________________ _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON
#define _________________ADJUST_L5_________________ _______, _______, _______, _______, _______, _______
#define _________________ADJUST_R1_________________ _______, _______, _______, _______, _______, _______
#define _________________ADJUST_R2_________________ _______, TERM_ON, TERM_OFF, _______, _______, _______
#define _________________ADJUST_R3_________________ AG_SWAP, CK_UP, CK_DOWN, _______, _______, _______
#define _________________ADJUST_R4_________________ MI_OFF, CK_ON, CK_OFF, _______, _______, _______
#define _________________ADJUST_R5_________________ _______, _______, _______, _______, _______, _______