skylark-qmk/users/drashna/oled_stuff.h
Drashna Jaelre 855dd2d218
[Keymap] Drashna Code Cleanup (#10656)
* Add Launchpad keymap

Note: RGB and Audio won't work when using B pins for audio

* Add support for rgb matrix on launchpad

* Update config for launchpag

* Disable wait on layer change

* Update config for ErgoDox EZ

* Fixup rgb light userspace code

* Move Corne layout to community layouts folder

* Update config for corne to support community layouts

* Add license header to files

* Minor cleanup of userspace config

* Update Pimironi Trackball code

* Increase debounce time on ergodox

* Fix keymap handling

* Enable wait for USB for moonlander

* Update/add license headers

* fix review issues
2020-10-17 11:46:57 -07:00

107 lines
3.8 KiB
C

/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#include "oled_driver.h"
void oled_driver_render_logo(void);
bool process_record_user_oled(uint16_t keycode, keyrecord_t *record);
#ifdef OLED_DISPLAY_128X64
# define OLED_RENDER_KEYLOGGER "Keylogger: "
# define OLED_RENDER_LAYOUT_NAME "Layout: "
# define OLED_RENDER_LAYOUT_QWERTY "Qwerty"
# define OLED_RENDER_LAYOUT_COLEMAK "Colemak"
# define OLED_RENDER_LAYOUT_DVORAK "Dvorak"
# define OLED_RENDER_LAYOUT_WORKMAN "Workman"
# define OLED_RENDER_LAYOUT_NORMAN "Norman"
# define OLED_RENDER_LAYOUT_MALTRON "Matron"
# define OLED_RENDER_LAYOUT_EUCALYN "Eucalyn"
# define OLED_RENDER_LAYOUT_CARPLAX "Carplax"
# define OLED_RENDER_LAYER_NAME "Layer:\n"
# define OLED_RENDER_LAYER_LOWER "Lower"
# define OLED_RENDER_LAYER_RAISE "Raise"
# define OLED_RENDER_LAYER_ADJUST "Adjust"
# define OLED_RENDER_LAYER_MODS "Mods"
# define OLED_RENDER_LOCK_NAME "Lock: "
# define OLED_RENDER_LOCK_NUML "NUML"
# define OLED_RENDER_LOCK_CAPS "CAPS"
# define OLED_RENDER_LOCK_SCLK "SCLK"
# define OLED_RENDER_MODS_NAME "Mods: "
# define OLED_RENDER_MODS_SFT "Sft"
# define OLED_RENDER_MODS_CTL "Ctl"
# define OLED_RENDER_MODS_ALT "Alt"
# define OLED_RENDER_MODS_GUI "GUI"
# define OLED_RENDER_BOOTMAGIC_NAME "Boot "
# define OLED_RENDER_BOOTMAGIC_NKRO "NKRO"
# define OLED_RENDER_BOOTMAGIC_NOGUI "nGUI"
# define OLED_RENDER_BOOTMAGIC_GRV "GRV"
# define OLED_RENDER_BOOTMAGIC_CAPS "CAPS"
# define OLED_RENDER_USER_NAME "USER:"
# define OLED_RENDER_USER_ANIM "Anim"
# define OLED_RENDER_USER_LAYR "Layr"
# define OLED_RENDER_USER_NUKE "Nuke"
#else
# define OLED_RENDER_KEYLOGGER "KLogr"
# define OLED_RENDER_LAYOUT_NAME "Lyout"
# define OLED_RENDER_LAYOUT_QWERTY " QRTY"
# define OLED_RENDER_LAYOUT_COLEMAK " COLE"
# define OLED_RENDER_LAYOUT_DVORAK " DVRK"
# define OLED_RENDER_LAYOUT_WORKMAN " WKMN"
# define OLED_RENDER_LAYOUT_NORMAN " NORM"
# define OLED_RENDER_LAYOUT_MALTRON " MLTN"
# define OLED_RENDER_LAYOUT_EUCALYN " ECLN"
# define OLED_RENDER_LAYOUT_CARPLAX " CRPX"
# define OLED_RENDER_LAYER_NAME "LAYER"
# define OLED_RENDER_LAYER_LOWER "Lower"
# define OLED_RENDER_LAYER_RAISE "Raise"
# define OLED_RENDER_LAYER_ADJUST "Adjst"
# define OLED_RENDER_LAYER_MODS " Mods"
# define OLED_RENDER_LOCK_NAME "Lock:"
# define OLED_RENDER_LOCK_NUML "N"
# define OLED_RENDER_LOCK_CAPS "C"
# define OLED_RENDER_LOCK_SCLK "S"
# define OLED_RENDER_MODS_NAME "Mods: "
# define OLED_RENDER_MODS_SFT "S"
# define OLED_RENDER_MODS_CTL "C"
# define OLED_RENDER_MODS_ALT "A"
# define OLED_RENDER_MODS_GUI "G"
# define OLED_RENDER_BOOTMAGIC_NAME "BTMGK"
# define OLED_RENDER_BOOTMAGIC_NKRO "NKRO"
# define OLED_RENDER_BOOTMAGIC_NOGUI "nGUI"
# define OLED_RENDER_BOOTMAGIC_GRV "GRV"
# define OLED_RENDER_BOOTMAGIC_CAPS "CAPS"
# define OLED_RENDER_USER_NAME "USER:"
# define OLED_RENDER_USER_ANIM "Anim"
# define OLED_RENDER_USER_LAYR "Layr"
# define OLED_RENDER_USER_NUKE "Nuke"
#endif