skylark-qmk/keyboards/jd45/keymaps/justin/keymap.c
Jack Humbert 13bb6b4b7f Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7

* slimming down keyboard stuff, backlight breathing implemented

* don't call backlight init when no pin

* cleans up user/kb/quantum calls, keyboard files

* fix pvc atomic

* replaces CHANNEL with correct var in breathing

* removes .hexs, updates readmes, updates template

* cleans-up clueboards, readmes to lowercase

* updates readme
2016-06-23 22:18:20 -04:00

86 lines
3.3 KiB
C

#include "jd45.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
ESC, Q, W, F, P, G, J, L, U, Y, SCLN, QUOT, BSPC,
FN8, A, R, S, T, D, H, N, E, I, O, ENT,
LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, FN6,
FN4, LGUI, FN7, FN2, FN1, SPC, FN5, RALT, FN3, FN0 ),
[1] = KEYMAP(
TRNS, FN10, FN11, FN12, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, DEL,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGUP, LEFT, RGHT,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, END, PGDN, DOWN, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
[2] = KEYMAP(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, 7, 8, 9, 0, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, 4, 5, 6, DOT, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC, 1, 2, 3, BSLS, TRNS,
TRNS,FN29, TRNS, TRNS, TRNS, PAUSE, EQL, MINS, TRNS, TRNS ),
[3] = KEYMAP(
TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
[4] = KEYMAP(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, 7, 8, 9, 0, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC, 4, 5, 6, DOT, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC, 1, 2, 3, BSLS, TRNS,
TRNS,FN29, TRNS, TRNS, TRNS, PAUSE, EQL, MINS, TRNS, TRNS ),
};
enum macro_id {
PSWD1,
PSWD2,
PSWD3,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_MINS),
[1] = ACTION_LAYER_MOMENTARY(1), // FN1
[2] = ACTION_LAYER_MOMENTARY(2), // FN2
[3] = ACTION_LAYER_MOMENTARY(3), // FN3
[4] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_GRV),
[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_RGUI),
[6] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_CAPS),
[7] = ACTION_LAYER_MODS(4, MOD_LSFT), // FN4
[8] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_TAB),
[10] = ACTION_MACRO(PSWD1),
[11] = ACTION_MACRO(PSWD2),
[12] = ACTION_MACRO(PSWD3),
[29] = ACTION_BACKLIGHT_TOGGLE(),
[30] = ACTION_BACKLIGHT_INCREASE(),
[31] = ACTION_BACKLIGHT_DECREASE()
};
/*
* Macro definition
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id) {
case PSWD1:
return (record->event.pressed ?
MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
MACRO_NONE );
case PSWD2:
return (record->event.pressed ?
MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
MACRO_NONE );
case PSWD3:
return (record->event.pressed ?
MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
MACRO_NONE );
//case VOLUP:
// return (record->event.pressed ?
// MACRO( D(VOLU), U(VOLU), END ) :
// MACRO_NONE );
//case ALT_TAB:
// return (record->event.pressed ?
// MACRO( D(LALT), D(TAB), END ) :
// MACRO( U(TAB), END ));
}
return MACRO_NONE;
}