skylark-qmk/users/talljoe/tapdance/actions/td.function.c
Joe Wasson 7ce5402417
Updates to Talljoe's Keymaps (#10115)
* Minor Tweak

* Refactor spacebar defines.

* Add TMO50 layout

* Rename Atreus keymap.

* Refactor Atreus for readability.

* Eliminate tapdance quote and tweak maltroff.

* Factor out tapdance.

* Add some fancy combos and keys.

* Remove combos for now because they cause pain.

* WIP visualizer

* Alternate method for reset

* WIP2 visualizer

* Layer text tweak.

* Add made-up layout Nortron as a combination of Norman and Maltron.

* Add backspace.

* Add Talljoe keymap to Prime E.

* Fix double-colon so it doesn't press enter if shift is released early.

* Use new make command.

* Bring some modern standards into code and add licenses.

* Remove QMK_KEYBOARD_CONFIG_H and fixup QMK_KEYBOARD_H.

* Move from `biton32` to `get_highest_layer`.

* Remove PREVENT_STUCK_MODIFIERS

* Update keyboards/thevankeyboards/minivan/keymaps/talljoe-minivan/config.h
2020-11-06 17:16:22 -08:00

35 lines
1.2 KiB
C

/* Copyright 2020 Joseph Wasson
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
static struct {
int state;
} function_state = {0};
// Send semi-colon + enter on two taps
void tap_dance_function_finished(qk_tap_dance_state_t *state, void *user_data) {
function_state.state = hold_cur_dance(state);
switch (function_state.state) {
case SINGLE_HOLD: layer_on(_ADJUST); break;
}
}
void tap_dance_function_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (function_state.state) {
case SPECIAL: reset_keyboard(); break;
case SINGLE_HOLD: layer_off(_ADJUST); break;
}
function_state.state = 0;
}