skylark-qmk/keyboards/zinc/rev1/split_util.c
Monksoffunk 23cd9f4dee Keyboard: Add new keyboard Zinc (#4245)
* Add Zinc keyboard

* Fix photo

* Fix readme.md

* Fix RGB LED init of monks/keymap.c

* Fix default keymap and readme.jp

* Fix change DEFS of RGB ANIMATIONS to LED_ANIMATIONS

* Add EOL

* Use serial_config_simpleapi.h

* Fix comment char

* Fix error handling in split_scomm.c : mtei works

* Fix keymaps

* Remove DISABLE_LEADER definition

* Remove pro_micro.h

* Add 2 spaces after Hardware name

* Fix keymaps
  - remove audio codes
  - change LAYOUT to LAYOUT_ortho_4X12
  - change "persistent_default_layer_set" to core function

* Use the Community Layouts feature
  -  with some clean up
2018-10-26 21:23:49 -07:00

70 lines
1.4 KiB
C

#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <avr/eeprom.h>
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#ifdef USE_MATRIX_I2C
# include "i2c.h"
#else
# include "split_scomm.h"
#endif
volatile bool isLeftHand = true;
static void setup_handedness(void) {
#ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb();
#else
isLeftHand = has_usb();
#endif
#endif
}
static void keyboard_master_setup(void) {
#ifdef USE_MATRIX_I2C
i2c_master_init();
#else
serial_master_init();
#endif
}
static void keyboard_slave_setup(void) {
#ifdef USE_MATRIX_I2C
i2c_slave_init(SLAVE_I2C_ADDRESS);
#else
serial_slave_init();
#endif
}
bool has_usb(void) {
USBCON |= (1 << OTGPADE); //enables VBUS pad
_delay_us(5);
return (USBSTA & (1<<VBUS)); //checks state of VBUS
}
void split_keyboard_setup(void) {
setup_handedness();
if (has_usb()) {
keyboard_master_setup();
} else {
keyboard_slave_setup();
}
sei();
}
// this code runs before the usb and keyboard is initialized
void matrix_setup(void) {
split_keyboard_setup();
}