skylark-qmk/quantum/keycode_config.c
Drashna Jaelre b47f179a4a
Make Magic handling more consistent in Action Keycode handling (#9126)
Co-authored-by: Ryan <fauxpark@gmail.com>
2023-02-13 04:48:14 +11:00

167 lines
5.2 KiB
C

/* Copyright 2016 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keycode_config.h"
/** \brief keycode_config
*
* This function is used to check a specific keycode against the bootmagic config,
* and will return the corrected keycode, when appropriate.
*/
__attribute__((weak)) uint16_t keycode_config(uint16_t keycode) {
switch (keycode) {
case KC_CAPS_LOCK:
case KC_LOCKING_CAPS_LOCK:
if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
return KC_LEFT_CTRL;
} else if (keymap_config.swap_escape_capslock) {
return KC_ESCAPE;
}
return keycode;
case KC_LEFT_CTRL:
if (keymap_config.swap_control_capslock) {
return KC_CAPS_LOCK;
}
if (keymap_config.swap_lctl_lgui) {
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_LEFT_GUI;
}
return KC_LEFT_CTRL;
case KC_LEFT_ALT:
if (keymap_config.swap_lalt_lgui) {
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_LEFT_GUI;
}
return KC_LEFT_ALT;
case KC_LEFT_GUI:
if (keymap_config.swap_lalt_lgui) {
return KC_LEFT_ALT;
}
if (keymap_config.swap_lctl_lgui) {
return KC_LEFT_CTRL;
}
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_LEFT_GUI;
case KC_RIGHT_CTRL:
if (keymap_config.swap_rctl_rgui) {
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_RIGHT_GUI;
}
return KC_RIGHT_CTRL;
case KC_RIGHT_ALT:
if (keymap_config.swap_ralt_rgui) {
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_RIGHT_GUI;
}
return KC_RIGHT_ALT;
case KC_RIGHT_GUI:
if (keymap_config.swap_ralt_rgui) {
return KC_RIGHT_ALT;
}
if (keymap_config.swap_rctl_rgui) {
return KC_RIGHT_CTRL;
}
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_RIGHT_GUI;
case KC_GRAVE:
if (keymap_config.swap_grave_esc) {
return KC_ESCAPE;
}
return KC_GRAVE;
case KC_ESCAPE:
if (keymap_config.swap_grave_esc) {
return KC_GRAVE;
} else if (keymap_config.swap_escape_capslock) {
return KC_CAPS_LOCK;
}
return KC_ESCAPE;
case KC_BACKSLASH:
if (keymap_config.swap_backslash_backspace) {
return KC_BACKSPACE;
}
return KC_BACKSLASH;
case KC_BACKSPACE:
if (keymap_config.swap_backslash_backspace) {
return KC_BACKSLASH;
}
return KC_BACKSPACE;
default:
return keycode;
}
}
/** \brief mod_config
*
* This function checks the mods passed to it against the bootmagic config,
* and will remove or replace mods, based on that.
*/
__attribute__((weak)) uint8_t mod_config(uint8_t mod) {
if (keymap_config.swap_lalt_lgui) {
if ((mod & MOD_RGUI) == MOD_LGUI) {
mod &= ~MOD_LGUI;
mod |= MOD_LALT;
} else if ((mod & MOD_RALT) == MOD_LALT) {
mod &= ~MOD_LALT;
mod |= MOD_LGUI;
}
}
if (keymap_config.swap_ralt_rgui) {
if ((mod & MOD_RGUI) == MOD_RGUI) {
mod &= ~MOD_RGUI;
mod |= MOD_RALT;
} else if ((mod & MOD_RALT) == MOD_RALT) {
mod &= ~MOD_RALT;
mod |= MOD_RGUI;
}
}
if (keymap_config.swap_lctl_lgui) {
if ((mod & MOD_RGUI) == MOD_LGUI) {
mod &= ~MOD_LGUI;
mod |= MOD_LCTL;
} else if ((mod & MOD_RCTL) == MOD_LCTL) {
mod &= ~MOD_LCTL;
mod |= MOD_LGUI;
}
}
if (keymap_config.swap_rctl_rgui) {
if ((mod & MOD_RGUI) == MOD_RGUI) {
mod &= ~MOD_RGUI;
mod |= MOD_RCTL;
} else if ((mod & MOD_RCTL) == MOD_RCTL) {
mod &= ~MOD_RCTL;
mod |= MOD_RGUI;
}
}
if (keymap_config.no_gui) {
mod &= ~MOD_LGUI;
mod &= ~MOD_RGUI;
}
return mod;
}