skylark-qmk/quantum/quantum.h
Gergely Nagy 0d28787c5c Add a register/unregister_code16 pair of functions
These functions register not only the 8bit keycode, but the modifiers
too. It doesn't handle the full range of the upper 8bits, just the mods,
but that's a good start.

Changed the tap-dance pair functions to use these, so one can do:

  `ACTION_TAP_DANCE_DOUBLE (KC_COLN, KC_SCLN)`

...and that will do the right thing.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-08-18 11:29:53 +02:00

113 lines
2.3 KiB
C

#ifndef QUANTUM_H
#define QUANTUM_H
#if defined(__AVR__)
#include <avr/pgmspace.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#include "wait.h"
#include "matrix.h"
#include "keymap.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
#include "action_layer.h"
#include "eeconfig.h"
#include <stddef.h>
#include "bootloader.h"
#include "timer.h"
#include "config_common.h"
#include "led.h"
#include "action_util.h"
#include <stdlib.h>
#include "print.h"
extern uint32_t default_layer_state;
#ifndef NO_ACTION_LAYER
extern uint32_t layer_state;
#endif
#ifdef MIDI_ENABLE
#include <lufa.h>
#include "process_midi.h"
#endif
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "process_music.h"
#endif
#ifndef DISABLE_LEADER
#include "process_leader.h"
#endif
#define DISABLE_CHORDING
#ifndef DISABLE_CHORDING
#include "process_chording.h"
#endif
#ifdef UNICODE_ENABLE
#include "process_unicode.h"
#endif
#include "process_tap_dance.h"
#define SEND_STRING(str) send_string(PSTR(str))
void send_string(const char *str);
// For tri-layer
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
void tap_random_base64(void);
#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
void matrix_init_kb(void);
void matrix_scan_kb(void);
void matrix_init_user(void);
void matrix_scan_user(void);
bool process_action_kb(keyrecord_t *record);
bool process_record_kb(uint16_t keycode, keyrecord_t *record);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
void reset_keyboard(void);
void startup_user(void);
void shutdown_user(void);
void register_code16 (uint16_t code);
void unregister_code16 (uint16_t code);
#ifdef BACKLIGHT_ENABLE
void backlight_init_ports(void);
#ifdef BACKLIGHT_BREATHING
void breathing_enable(void);
void breathing_pulse(void);
void breathing_disable(void);
void breathing_self_disable(void);
void breathing_toggle(void);
bool is_breathing(void);
void breathing_defaults(void);
void breathing_intensity_default(void);
void breathing_speed_default(void);
void breathing_speed_set(uint8_t value);
void breathing_speed_inc(uint8_t value);
void breathing_speed_dec(uint8_t value);
#endif
#endif
void led_set_user(uint8_t usb_led);
void led_set_kb(uint8_t usb_led);
#endif