skylark-qmk/keyboards/luddite
Andrew Kannan 45a4a0a7fc Keyboard: Adding initial luddite keyboard framework (#4029)
* Adding initial luddite keyboard framework

* Use pragma and update readme

* Remove duplicate macro definitions
2018-10-01 09:25:16 -07:00
..
keymaps/default Keyboard: Adding initial luddite keyboard framework (#4029) 2018-10-01 09:25:16 -07:00
config.h Keyboard: Adding initial luddite keyboard framework (#4029) 2018-10-01 09:25:16 -07:00
luddite.c Keyboard: Adding initial luddite keyboard framework (#4029) 2018-10-01 09:25:16 -07:00
luddite.h Keyboard: Adding initial luddite keyboard framework (#4029) 2018-10-01 09:25:16 -07:00
README.md Keyboard: Adding initial luddite keyboard framework (#4029) 2018-10-01 09:25:16 -07:00
rules.mk Keyboard: Adding initial luddite keyboard framework (#4029) 2018-10-01 09:25:16 -07:00

Luddite

Luddite 60% keyboard with backlight and RGB underglow.

Keyboard Maintainer: QMK Community
Hardware Supported: Luddite PCB
Hardware Availability: Luddite project on 40% Keyboards

Make example for this keyboard (after setting up your build environment):

make luddite:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

First pass at adding support for the luddite keyboard. Compiles but completely untested. Intended to kick-start development.