skylark-qmk/keyboards/zfrontier/big_switch/big_switch.h
carlxia 40f7981395
[Keyboard] Add zfrontier/big_switch (#8205)
* add zfrontier/big_switch

* Update keyboards/zfrontier/big_switch/config.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/zfrontier/big_switch/config.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/zfrontier/big_switch/keymaps/longtap/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* add overriding keymap makefile

* Update keyboards/zfrontier/big_switch/keymaps/longtap/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/zfrontier/big_switch/keymaps/default/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* remove redundant defines

* taplong no longer needed

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
2020-02-24 14:04:26 +11:00

34 lines
1 KiB
C

/* Copyright 2020 zFrontier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K00 \
) \
{ \
{ K00 } \
}