023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
readme.md | ||
rev2.c | ||
rules.mk |
Matrix 8XV1.2 OG keyboard
This was the Matrix 8XV1.2 OG keyboard made by the Matrix team.
Note: This firmware only supports ISO/ANSI version (white PCB), and DOES NOT support the 8XV1.2 OG ANSI only version.
- Keyboard Maintainer: astro
- Hardware Supported: Matrix 8XV1.2 OG (ISO/ANSI) PCB
- Hardware Availability: Matrix Lab
Make example for this keyboard (after setting up your build environment):
make matrix/m12og/rev2:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.