skylark-qmk/keyboards/buildakb/potato65s
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

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* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps
config.h
info.json
matrix_diagram.md
readme.md
rules.mk

Potato65 Solderable Keyboard

Potato65 Solderable

A solderable gasket mount stacked acrylic 65% keyboard

  • Keyboard Maintainer: Maelkk
  • Hardware Supported: Potato65 Keyboard
  • Hardware Availability: Private Group-Buy

Make example for this keyboard (after setting up your build environment):

make buildakb/potato65s:default

Flashing example for this keyboard:

make buildakb/potato65s:default:flash

To reset into bootloader mode:

While plugged in, press the RESET switch located on the back of the pcb. The keyboard should now be in bootloader mode.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.