skylark-qmk/quantum/config_common.h
Jack Humbert 13bb6b4b7f Backlight abstraction and other changes (#439)
* redoes matrix pins, abstracts backlight code for B5,6,7

* slimming down keyboard stuff, backlight breathing implemented

* don't call backlight init when no pin

* cleans up user/kb/quantum calls, keyboard files

* fix pvc atomic

* replaces CHANNEL with correct var in breathing

* removes .hexs, updates readmes, updates template

* cleans-up clueboards, readmes to lowercase

* updates readme
2016-06-23 22:18:20 -04:00

119 lines
2.5 KiB
C

#ifndef CONFIG_DEFINITIONS_H
#define CONFIG_DEFINITIONS_H
/* diode directions */
#define COL2ROW 0
#define ROW2COL 1
/* I/O pins */
#define B0 0x30
#define B1 0x31
#define B2 0x32
#define B3 0x33
#define B4 0x34
#define B5 0x35
#define B6 0x36
#define B7 0x37
#define C0 0x60
#define C1 0x61
#define C2 0x62
#define C3 0x63
#define C4 0x64
#define C5 0x65
#define C6 0x66
#define C7 0x67
#define D0 0x90
#define D1 0x91
#define D2 0x92
#define D3 0x93
#define D4 0x94
#define D5 0x95
#define D6 0x96
#define D7 0x97
#define E0 0xC0
#define E1 0xC1
#define E2 0xC2
#define E3 0xC3
#define E4 0xC4
#define E5 0xC5
#define E6 0xC6
#define E7 0xC7
#define F0 0xF0
#define F1 0xF1
#define F2 0xF2
#define F3 0xF3
#define F4 0xF4
#define F5 0xF5
#define F6 0xF6
#define F7 0xF7
/* USART configuration */
#ifdef BLUETOOTH_ENABLE
# ifdef __AVR_ATmega32U4__
# define SERIAL_UART_BAUD 9600
# define SERIAL_UART_DATA UDR1
# define SERIAL_UART_UBRR (F_CPU / (16UL * SERIAL_UART_BAUD) - 1)
# define SERIAL_UART_RXD_VECT USART1_RX_vect
# define SERIAL_UART_TXD_READY (UCSR1A & _BV(UDRE1))
# define SERIAL_UART_INIT() do { \
/* baud rate */ \
UBRR1L = SERIAL_UART_UBRR; \
/* baud rate */ \
UBRR1H = SERIAL_UART_UBRR >> 8; \
/* enable TX */ \
UCSR1B = _BV(TXEN1); \
/* 8-bit data */ \
UCSR1C = _BV(UCSZ11) | _BV(UCSZ10); \
sei(); \
} while(0)
# else
# error "USART configuration is needed."
#endif
// I'm fairly sure these aren't needed, but oh well - Jack
/*
* PS/2 Interrupt configuration
*/
#ifdef PS2_USE_INT
/* uses INT1 for clock line(ATMega32U4) */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define PS2_INT_VECT INT1_vect
#endif
/*
* PS/2 Busywait configuration
*/
#ifdef PS2_USE_BUSYWAIT
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#endif
#endif
#endif