skylark-qmk/keyboards/keysofkings/twokey/config.h
Keys of Kings 76bc235508
[Keyboard] Add keysofkings folder and twokey keyboard (#10754)
* Add keysofkings folder and twokey keyboard

* Update readme.md

* Update readme.md

* Update config.h

* Update config.h

* Update keymap.c

* Update twokey.c

* Update twokey.h

* Update keyboards/keysofkings/twokey/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update info.json

* Update keymap.c

* Update keyboards/keysofkings/twokey/info.json

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-11-01 10:53:17 -08:00

68 lines
1.8 KiB
C
Executable file

/* Copyright 2020 Keys of Kings
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xAE12
#define DEVICE_VER 0x0001
#define MANUFACTURER Keys of Kings
#define PRODUCT Twokey
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 2
/* key matrix pins */
#define MATRIX_ROW_PINS { B4, B5 }
#define MATRIX_COL_PINS { B3, B2 }
#define UNUSED_PINS
#define ENCODERS_PAD_A { E6 }
#define ENCODERS_PAD_B { D7 }
#define ENCODER_RESOLUTION 1
#define ENCODER_DIRECTION_FLIP
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 5
#define RGBLIGHT_HUE_STEP 4
#define RGBLIGHT_SAT_STEP 4
#define RGBLIGHT_VAL_STEP 4
#define B6_AUDIO
#define AUDIO_CLICKY
#endif
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(MAJOR_SOUND)
#endif