skylark-qmk/keyboards/minidox/keymaps/xyverz/keymap.c
noroadsleft e3299db9e3 Minidox refactor and Configurator support (#3373)
* Matrix refactor

* Keymap refactor: #include QMK_KEYBOARD_H

* Configurator support
2018-07-12 10:21:29 -07:00

236 lines
11 KiB
C

#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
LOWER,
RAISE,
BACKLIT
};
// Adding macros to make the keymaps below much easier to read.
#define SFTSCLN SFT_T(KC_SCLN)
#define SFTSLSH SFT_T(KC_SLSH)
#define SFTZED SFT_T(KC_Z)
//#define ALTENT ALT_T(KC_ENT)
//#define ESCTRL CTL_T(KC_ESC)
//#define TABGUI GUI_T(KC_TAB)
#define CTRLQ CTL_T(KC_Q)
#define CTRLV CTL_T(KC_V)
#define ALTJ ALT_T(KC_J)
#define ALTW ALT_T(KC_W)
#define CTRLX CTL_T(KC_X)
#define CTRLDOT CTL_T(KC_DOT)
#define ALTC ALT_T(KC_C)
#define ALTCOMM ALT_T(KC_COMM)
//#define GUIBSPC GUI_T(KC_BSPC)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak
*
* ,----------------------------------. ,----------------------------------.
* | ' | , | . | P | Y | | F | G | C | R | L |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | O | E | U | I | | D | H | T | N | S |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ ;|CTL/ Q|ALT/ J| K | X | | B | M |ALT/ W|CTL/ V|SFT/ Z|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_DVORAK] = LAYOUT ( \
KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, \
KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, \
SFTSCLN, CTRLQ, ALTJ, KC_K, KC_X, KC_B, KC_M, ALTW, CTRLV, SFTZED, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Qwerty
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | E | R | T | | Y | U | I | O | P |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | S | D | F | G | | H | J | K | L | ; |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ Z|CTL/ X|ALT/ C| V | B | | N | M |ALT/ ,|CTL/ .|SFT/ /|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_QWERTY] = LAYOUT ( \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
SFTZED, CTRLX, ALTC, KC_V, KC_B, KC_N, KC_M, ALTCOMM, CTRLDOT, SFTSLSH, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Colemak
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | F | P | G | | J | L | U | Y | L |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | R | S | T | D | | H | N | E | I | S |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ Z|CTL/ X|ALT/ C| V | B | | K | M |ALT/ ,|CTL/ .|SFT/ /|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_COLEMAK] = LAYOUT ( \
KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, \
SFTZED, CTRLX, ALTC, KC_V, KC_B, KC_K, KC_M, ALTCOMM, CTRLDOT, SFTSLSH, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Lower
*
* ,----------------------------------. ,----------------------------------.
* | ! | @ | # | $ | % | | ^ | & | * | ( | ) |
* |------+------+------+------+------| |------+------+------+------+------|
* | CAPS | | UP | | Home | | PgDn | + | { | } | _ |
* |------+------+------+------+------| |------+------+------+------+------|
* | ~ | Left | Down | Right| End | | PgUp | Mute | Vol- | Vol+ | / |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | Del | | | | | | |
* `-------------| Esc | | Tab |------+------.
* | | | |
* `------' `------'
*/
[_LOWER] = LAYOUT ( \
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, \
KC_CAPS, _______, KC_UP, _______, KC_HOME, KC_PGUP, KC_PLUS, KC_LCBR, KC_RCBR, KC_UNDS, \
KC_TILD, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_SLSH, \
_______, KC_DEL, KC_ESC, KC_TAB, KC_PIPE, _______ \
),
/* Raise
*
* ,----------------------------------. ,----------------------------------.
* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------| |------+------+------+------+------|
* | CAPS | | UP | | Home | | PgDn | = | [ | ] | - |
* |------+------+------+------+------| |------+------+------+------+------|
* | ` | Left | Down | Right| End | | PgUp | Prev | Play | Next | ? |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | Del | | | | \ | |
* `-------------| Esc | | Tab |------+------.
* | | | |
* `------' `------'
*/
[_RAISE] = LAYOUT ( \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
KC_CAPS, _______, KC_UP, _______, KC_HOME, KC_PGUP, KC_EQL, KC_LBRC, KC_RBRC, KC_MINS, \
KC_GRV, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_QUES, \
_______, KC_DEL, KC_ESC, KC_TAB, KC_BSLS, _______ \
),
/* Adjust (Lower + Raise)
*
* ,----------------------------------. ,----------------------------------.
* | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------| |------+------+------+------+------|
* | F11 | | | | | | | PrSc | ScLk | Paus | F12 |
* |------+------+------+------+------| |------+------+------+------+------|
* | |QWERTY|COLEMK|DVORAK| | |RESET | | | | |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | | | | | | |
* `-------------| | | |------+------.
* | | | |
* `------' `------'
*/
[_ADJUST] = LAYOUT ( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_UP, KC_F9, KC_F10, \
KC_F11, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12, \
_______, QWERTY, COLEMAK, DVORAK, _______, RESET, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
void matrix_init_user(void) {
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
};