Change keymap_plain.c
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1 changed files with 17 additions and 7 deletions
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@ -8,21 +8,31 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|???|Ret |
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* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| #|Ret |
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Shif|???| Z| X| C| V| B| N| M| ,| ,| /|???|Shift |
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* |Shif| \| Z| X| C| V| B| N| M| ,| ,| /|???|Shift |
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Ctrl |Gui|Alt | Space |Alt |Gui|Ctrl |
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* |Ctrl |Gui|Alt | Space |Alt* |Gui|Ctrl |
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* `-----------------------------------------------------------'
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* `-----------------------------------------------------------'
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*/
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*/
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KEYMAP(
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KEYMAP(
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
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LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
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LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NUHS,ENT, \
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LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
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LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, FN0, \
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LCTL,LGUI,LALT, SPC, RGUI,RCTL \
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),
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/* 1: HHKB */
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KEYMAP(
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
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CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, INS, \
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LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,NO, ENT, \
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LSFT,NO, NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,NO, TRNS, \
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LCTL,LGUI,LALT, SPC, RGUI,RCTL \
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LCTL,LGUI,LALT, SPC, RGUI,RCTL \
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),
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),
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};
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};
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const uint16_t PROGMEM fn_actions[] = {
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1),
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};
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};
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