skylark-qmk/quantum/command.h

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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* FIXME: Add doxygen comments for the behavioral defines in here. */
/* TODO: Refactoring */
typedef enum { ONESHOT, CONSOLE, MOUSEKEY } command_state_t;
extern command_state_t command_state;
/* This allows to extend commands. Return false when command is not processed. */
bool command_extra(uint8_t code);
bool command_console_extra(uint8_t code);
#ifdef COMMAND_ENABLE
uint8_t numkey2num(uint8_t code);
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bool command_proc(uint8_t code);
#else
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# define command_proc(code) false
#endif
#ifndef IS_COMMAND
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# define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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# define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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# define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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# define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
#endif
#ifndef MAGIC_KEY_HELP
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# define MAGIC_KEY_HELP H
#endif
#ifndef MAGIC_KEY_HELP_ALT
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# define MAGIC_KEY_HELP_ALT SLASH
#endif
#ifndef MAGIC_KEY_DEBUG
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# define MAGIC_KEY_DEBUG D
#endif
#ifndef MAGIC_KEY_DEBUG_MATRIX
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# define MAGIC_KEY_DEBUG_MATRIX X
#endif
#ifndef MAGIC_KEY_DEBUG_KBD
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# define MAGIC_KEY_DEBUG_KBD K
#endif
#ifndef MAGIC_KEY_DEBUG_MOUSE
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# define MAGIC_KEY_DEBUG_MOUSE M
#endif
#ifndef MAGIC_KEY_VERSION
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# define MAGIC_KEY_VERSION V
#endif
#ifndef MAGIC_KEY_STATUS
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# define MAGIC_KEY_STATUS S
#endif
#ifndef MAGIC_KEY_CONSOLE
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# define MAGIC_KEY_CONSOLE C
#endif
#ifndef MAGIC_KEY_LAYER0
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# define MAGIC_KEY_LAYER0 0
#endif
#ifndef MAGIC_KEY_LAYER0_ALT
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# define MAGIC_KEY_LAYER0_ALT GRAVE
#endif
#ifndef MAGIC_KEY_LAYER1
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# define MAGIC_KEY_LAYER1 1
#endif
#ifndef MAGIC_KEY_LAYER2
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# define MAGIC_KEY_LAYER2 2
#endif
#ifndef MAGIC_KEY_LAYER3
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# define MAGIC_KEY_LAYER3 3
#endif
#ifndef MAGIC_KEY_LAYER4
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# define MAGIC_KEY_LAYER4 4
#endif
#ifndef MAGIC_KEY_LAYER5
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# define MAGIC_KEY_LAYER5 5
#endif
#ifndef MAGIC_KEY_LAYER6
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# define MAGIC_KEY_LAYER6 6
#endif
#ifndef MAGIC_KEY_LAYER7
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# define MAGIC_KEY_LAYER7 7
#endif
#ifndef MAGIC_KEY_LAYER8
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# define MAGIC_KEY_LAYER8 8
#endif
#ifndef MAGIC_KEY_LAYER9
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# define MAGIC_KEY_LAYER9 9
#endif
#ifndef MAGIC_KEY_BOOTLOADER
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# define MAGIC_KEY_BOOTLOADER B
#endif
#ifndef MAGIC_KEY_BOOTLOADER_ALT
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# define MAGIC_KEY_BOOTLOADER_ALT ESC
#endif
#ifndef MAGIC_KEY_LOCK
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# define MAGIC_KEY_LOCK CAPS
#endif
#ifndef MAGIC_KEY_EEPROM
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# define MAGIC_KEY_EEPROM E
#endif
#ifndef MAGIC_KEY_EEPROM_CLEAR
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# define MAGIC_KEY_EEPROM_CLEAR BSPACE
#endif
#ifndef MAGIC_KEY_NKRO
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# define MAGIC_KEY_NKRO N
#endif
#ifndef MAGIC_KEY_SLEEP_LED
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# define MAGIC_KEY_SLEEP_LED Z
#endif
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#define XMAGIC_KC(key) KC_##key
#define MAGIC_KC(key) XMAGIC_KC(key)