skylark-qmk/keyboard/phantom/keymap_7bit.h

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// Phantom 7bit
/*
* 7bit:
*
* ,-----------------------------------------------------------. ,-----------.
* |Esc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|V- |V+ | |PrS|ScL|Pau|
* `-----------------------------------------------------------' `-----------'
* ,-----------------------------------------------------------. ,-----------.
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| (| )| |Ins|Hom|PgU|
* |-----------------------------------------------------------| |-----------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs| |Del|End|PgD|
* |-----------------------------------------------------------| |-----------|
* |Fn0 | A| S| D| F| G| H| J| K| L| ;| '| \| Ret| |MSt|Ply|Med|
* |-----------------------------------------------------------| |-----------|
* |Cap|Shif| Z| X| C| V| B| N| M| ,| .| /|Shift |Cap| |Prv|Up |Nxt|
* |-----------------------------------------------------------| |-----------|
* |Ctrl |Gui|Alt |Spc |Bspc |Del|Ret |Alt |Gui |App|Ctrl | |Lef|Dow|Rig|
* `-----------------------------------------------------------' `-----------'
*/
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty + a few media keys */
KEYMAP(\
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, VOLD,VOLU, PSCR,SLCK,BRK, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, FN1, FN2, INS, HOME,PGUP, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, DEL, END, PGDN, \
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT,BSLS,ENT, MSTP,MPLY,MSEL, \
CAPS,LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,CAPS, MPRV,UP, MNXT, \
LCTL,LGUI,LALT,SPC, BSPC,DEL, ENT, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT),
/* 1: media keys */
KEYMAP(\
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,SLEP, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,TRNS,TRNS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_0)
};