[gd_scene load_steps=3 format=2] [ext_resource path="res://Texture/grass.png" type="Texture" id=1] [ext_resource path="res://sprites/player.tscn" type="PackedScene" id=2] [node name="Main" type="Node2D"] [node name="Grass" type="Sprite" parent="."] scale = Vector2( 1.702, 1.19277 ) texture = ExtResource( 1 ) centered = false __meta__ = { "_edit_lock_": true } [node name="AnimatedSprite" parent="." instance=ExtResource( 2 )]