diagonal movement

This commit is contained in:
SarDinah 2022-04-05 20:51:49 -07:00
parent 7a6a355e61
commit 5f0208ab7a
3 changed files with 8 additions and 7 deletions

View file

@ -15,15 +15,17 @@ func _ready():
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
func _physics_process(delta):
var direction = Vector2.ZERO
if Input.is_action_pressed("right"):
direction.x += 1
if Input.is_action_pressed("left"):
direction.x -= 1
if Input.is_action_pressed("up"):
direction.y += 1
if Input.is_action_pressed("down"):
direction.y -= 1
print(direction)
if Input.is_action_pressed("down"):
direction.y += 1
print(direction.normalized()*speed)
direction = direction.normalized() * speed
move_and_collide(direction)

View file

@ -1,8 +1,7 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Texture/grass.png" type="Texture" id=1]
[ext_resource path="res://sprites/player.tscn" type="PackedScene" id=2]
[ext_resource path="res://Scripts/player.gd" type="Script" id=3]
[node name="Main" type="Node2D"]
@ -15,4 +14,3 @@ __meta__ = {
}
[node name="AnimatedSprite" parent="." instance=ExtResource( 2 )]
script = ExtResource( 3 )

View file

@ -225,6 +225,7 @@ animations = [ {
[node name="KinematicBody2D" type="KinematicBody2D"]
script = ExtResource( 2 )
speed = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 44 )