[gd_scene load_steps=2 format=2]

[ext_resource path="res://Texture/grass.png" type="Texture" id=1]

[node name="Main" type="Node2D"]

[node name="Grass" type="Sprite" parent="."]
scale = Vector2( 1.702, 1.19277 )
texture = ExtResource( 1 )
centered = false
__meta__ = {
"_edit_lock_": true
}
