[gd_scene load_steps=3 format=2]

[ext_resource path="res://Texture/grass.png" type="Texture" id=1]
[ext_resource path="res://sprites/player.tscn" type="PackedScene" id=2]

[node name="Main" type="Node2D"]

[node name="Grass" type="Sprite" parent="."]
scale = Vector2( 1.702, 1.19277 )
texture = ExtResource( 1 )
centered = false
__meta__ = {
"_edit_lock_": true
}

[node name="AnimatedSprite" parent="." instance=ExtResource( 2 )]
