metaballs-vk/shaders/shader.vert

12 lines
223 B
GLSL
Raw Normal View History

2023-03-17 23:00:47 +00:00
#version 450
layout(location = 0) in vec2 inPosition;
layout(location = 1) in vec3 inColor;
layout(location = 0) out vec3 fragColor;
void main() {
gl_Position = vec4(inPosition, 0.0, 1.0);
fragColor = inColor;
}