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spacemacs/layers/+lang/gpu
2017-07-03 09:54:53 +02:00
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packages.el Rename :depends to :requires 2017-07-03 09:54:53 +02:00
README.org update docs to the new toc-org format 2017-05-22 18:35:37 +03:00

GPU layer

/TakeV/spacemacs/media/commit/c5bba38416e989b95268cc57c49f69c960a55e05/layers/+lang/gpu/img/opencl.png /TakeV/spacemacs/media/commit/c5bba38416e989b95268cc57c49f69c960a55e05/layers/+lang/gpu/img/cuda.png /TakeV/spacemacs/media/commit/c5bba38416e989b95268cc57c49f69c960a55e05/layers/+lang/gpu/img/shaders.png

Description

This layer provides support for GPU related languages like shading and computing languages. This includes files ending in:

  • .cl (OpenCL)
  • .cu (CUDA)
  • .cuh (CUDA)
  • .fsh (Shaders)
  • .vsh (Shaders)
  • .glsl (Shaders)
  • .vert (Shaders)
  • .frag (Shaders)
  • .geom (Shaders)

Also this layer provides completion for .vert, .tesc, .tese, .geom, .frag and .comp shaders via company-glsl when glslangValidator can be found on your system and auto-completion layer is enabled. Note that completion is rather simple.

Install

To use this configuration layer, add it to your ~.spacemacs. You will need to add gpu to the existing dotspacemacs-configuration-layers list in this file.