340 lines
14 KiB
EmacsLisp
340 lines
14 KiB
EmacsLisp
;;; spinner.el --- Add spinners and progress-bars to the mode-line for ongoing operations -*- lexical-binding: t; -*-
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;; Copyright (C) 2015 Free Software Foundation, Inc.
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;; Author: Artur Malabarba <emacs@endlessparentheses.com>
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;; Version: 1.7.4
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;; Package-Requires: ((emacs "24.3"))
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;; URL: https://github.com/Malabarba/spinner.el
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;; Keywords: processes mode-line
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;; This program is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; This program is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with this program. If not, see <http://www.gnu.org/licenses/>.
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;;; Commentary:
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;;
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;; 1 Usage
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;; ═══════
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;;
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;; First of all, don’t forget to add `(spinner "VERSION")' to your
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;; package’s dependencies.
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;;
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;;
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;; 1.1 Major-modes
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;; ───────────────
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;;
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;; 1. Just call `(spinner-start)' and a spinner will be added to the
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;; mode-line.
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;; 2. Call `(spinner-stop)' on the same buffer when you want to remove
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;; it.
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;;
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;; The default spinner is a line drawing that rotates. You can pass an
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;; argument to `spinner-start' to specify which spinner you want. All
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;; possibilities are listed in the `spinner-types' variable, but here are
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;; a few examples for you to try:
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;;
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;; • `(spinner-start 'vertical-breathing 10)'
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;; • `(spinner-start 'minibox)'
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;; • `(spinner-start 'moon)'
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;; • `(spinner-start 'triangle)'
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;;
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;; You can also define your own as a vector of strings (see the examples
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;; in `spinner-types').
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;;
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;;
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;; 1.2 Minor-modes
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;; ───────────────
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;;
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;; Minor-modes can create a spinner with `spinner-create' and then add it
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;; to their mode-line lighter. They can then start the spinner by setting
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;; a variable and calling `spinner-start-timer'. Finally, they can stop
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;; the spinner (and the timer) by just setting the same variable to nil.
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;;
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;; Here’s an example for a minor-mode named `foo'. Assuming that
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;; `foo--lighter' is used as the mode-line lighter, the following code
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;; will add an *inactive* global spinner to the mode-line.
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;; ┌────
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;; │ (defvar foo--spinner (spinner-create 'rotating-line))
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;; │ (defconst foo--lighter
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;; │ '(" foo" (:eval (spinner-print foo--spinner))))
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;; └────
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;;
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;; 1. To activate the spinner, just call `(spinner-start foo--spinner)'.
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;; It will show up on the mode-line and start animating.
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;; 2. To get rid of it, call `(spinner-stop foo--spinner)'. It will then
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;; disappear again.
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;;
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;; Some minor-modes will need spinners to be buffer-local. To achieve
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;; that, just make the `foo--spinner' variable buffer-local and use the
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;; third argument of the `spinner-create' function. The snippet below is an
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;; example.
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;;
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;; ┌────
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;; │ (defvar-local foo--spinner nil)
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;; │ (defconst foo--lighter
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;; │ '(" foo" (:eval (spinner-print foo--spinner))))
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;; │ (defun foo--start-spinner ()
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;; │ "Create and start a spinner on this buffer."
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;; │ (unless foo--spinner
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;; │ (setq foo--spinner (spinner-create 'moon t)))
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;; │ (spinner-start foo--spinner))
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;; └────
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;;
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;; 1. To activate the spinner, just call `(foo--start-spinner)'.
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;; 2. To get rid of it, call `(spinner-stop foo--spinner)'.
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;;
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;; This will use the `moon' spinner, but you can use any of the names
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;; defined in the `spinner-types' variable or even define your own.
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;;; Code:
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(eval-when-compile
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(require 'cl-lib))
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(defconst spinner-types
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'((3-line-clock . ["┤" "┘" "┴" "└" "├" "┌" "┬" "┐"])
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(2-line-clock . ["┘" "└" "┌" "┐"])
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(flipping-line . ["_" "\\" "|" "/"])
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(rotating-line . ["-" "\\" "|" "/"])
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(progress-bar . ["[ ]" "[= ]" "[== ]" "[=== ]" "[====]" "[ ===]" "[ ==]" "[ =]"])
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(progress-bar-filled . ["| |" "|█ |" "|██ |" "|███ |" "|████|" "| ███|" "| ██|" "| █|"])
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(vertical-breathing . ["▁" "▂" "▃" "▄" "▅" "▆" "▇" "█" "▇" "▆" "▅" "▄" "▃" "▂" "▁" " "])
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(vertical-rising . ["▁" "▄" "█" "▀" "▔"])
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(horizontal-breathing . [" " "▏" "▎" "▍" "▌" "▋" "▊" "▉" "▉" "▊" "▋" "▌" "▍" "▎" "▏"])
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(horizontal-breathing-long
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. [" " "▎ " "▌ " "▊ " "█ " "█▎" "█▌" "█▊" "██" "█▊" "█▌" "█▎" "█ " "▊ " "▋ " "▌ " "▍ " "▎ " "▏ "])
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(horizontal-moving . [" " "▌ " "█ " "▐▌" " █" " ▐"])
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(minibox . ["▖" "▘" "▝" "▗"])
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(triangle . ["◢" "◣" "◤" "◥"])
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(box-in-box . ["◰" "◳" "◲" "◱"])
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(box-in-circle . ["◴" "◷" "◶" "◵"])
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(half-circle . ["◐" "◓" "◑" "◒"])
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(moon . ["🌑" "🌘" "🌗" "🌖" "🌕" "🌔" "🌓" "🌒"]))
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"Predefined alist of spinners.
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Each car is a symbol identifying the spinner, and each cdr is a
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vector, the spinner itself.")
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(defun spinner-make-progress-bar (width &optional char)
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"Return a vector of strings of the given WIDTH.
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The vector is a valid spinner type and is similar to the
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`progress-bar' spinner, except without the surrounding brackets.
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CHAR is the character to use for the moving bar (defaults to =)."
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(let ((whole-string (concat (make-string (1- width) ?\s)
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(make-string 4 (or char ?=))
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(make-string width ?\s))))
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(apply #'vector (mapcar (lambda (n) (substring whole-string n (+ n width)))
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(number-sequence (+ width 3) 0 -1)))))
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(defvar spinner-current nil
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"Spinner currently being displayed on the `mode-line-process'.")
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(make-variable-buffer-local 'spinner-current)
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(defconst spinner--mode-line-construct
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'(:eval (spinner-print spinner-current))
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"Construct used to display a spinner in `mode-line-process'.")
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(put 'spinner--mode-line-construct 'risky-local-variable t)
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(defvar spinner-frames-per-second 10
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"Default speed at which spinners spin, in frames per second.
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Each spinner can override this value.")
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;;; The spinner object.
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(defun spinner--type-to-frames (type)
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"Return a vector of frames corresponding to TYPE.
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The list of possible built-in spinner types is given by the
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`spinner-types' variable, but you can also use your own (see
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below).
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If TYPE is nil, the frames of this spinner are given by the first
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element of `spinner-types'.
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If TYPE is a symbol, it specifies an element of `spinner-types'.
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If TYPE is 'random, use a random element of `spinner-types'.
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If TYPE is a list, it should be a list of symbols, and a random
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one is chosen as the spinner type.
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If TYPE is a vector, it should be a vector of strings and these
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are used as the spinner's frames. This allows you to make your
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own spinner animations."
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(cond
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((vectorp type) type)
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((not type) (cdr (car spinner-types)))
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((eq type 'random)
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(cdr (elt spinner-types
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(random (length spinner-types)))))
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((listp type)
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(cdr (assq (elt type (random (length type)))
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spinner-types)))
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((symbolp type) (cdr (assq type spinner-types)))
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(t (error "Unknown spinner type: %s" type))))
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(cl-defstruct (spinner
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(:copier nil)
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(:conc-name spinner--)
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(:constructor make-spinner (&optional type buffer-local frames-per-second delay-before-start)))
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(frames (spinner--type-to-frames type))
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(counter 0)
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(fps (or frames-per-second spinner-frames-per-second))
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(timer (timer-create))
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(active-p nil)
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(buffer (when buffer-local
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(if (bufferp buffer-local)
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buffer-local
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(current-buffer))))
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(delay (or delay-before-start 0)))
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;;;###autoload
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(defun spinner-create (&optional type buffer-local fps delay)
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"Create a spinner of the given TYPE.
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The possible TYPEs are described in `spinner--type-to-frames'.
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FPS, if given, is the number of desired frames per second.
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Default is `spinner-frames-per-second'.
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If BUFFER-LOCAL is non-nil, the spinner will be automatically
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deactivated if the buffer is killed. If BUFFER-LOCAL is a
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buffer, use that instead of current buffer.
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When started, in order to function properly, the spinner runs a
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timer which periodically calls `force-mode-line-update' in the
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current buffer. If BUFFER-LOCAL was set at creation time, then
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`force-mode-line-update' is called in that buffer instead. When
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the spinner is stopped, the timer is deactivated.
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DELAY, if given, is the number of seconds to wait after starting
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the spinner before actually displaying it. It is safe to cancel
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the spinner before this time, in which case it won't display at
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all."
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(make-spinner type buffer-local fps delay))
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(defun spinner-print (spinner)
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"Return a string of the current frame of SPINNER.
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If SPINNER is nil, just return nil.
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Designed to be used in the mode-line with:
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(:eval (spinner-print some-spinner))"
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(when (and spinner (spinner--active-p spinner))
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(let ((frame (spinner--counter spinner)))
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(when (>= frame 0)
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(elt (spinner--frames spinner) frame)))))
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(defun spinner--timer-function (spinner)
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"Function called to update SPINNER.
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If SPINNER is no longer active, or if its buffer has been killed,
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stop the SPINNER's timer."
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(let ((buffer (spinner--buffer spinner)))
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(if (or (not (spinner--active-p spinner))
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(and buffer (not (buffer-live-p buffer))))
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(spinner-stop spinner)
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;; Increment
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(cl-callf (lambda (x) (if (< x 0)
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(1+ x)
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(% (1+ x) (length (spinner--frames spinner)))))
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(spinner--counter spinner))
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;; Update mode-line.
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(if (buffer-live-p buffer)
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(with-current-buffer buffer
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(force-mode-line-update))
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(force-mode-line-update)))))
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(defun spinner--start-timer (spinner)
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"Start a SPINNER's timer."
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(let ((old-timer (spinner--timer spinner)))
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(when (timerp old-timer)
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(cancel-timer old-timer))
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(setf (spinner--active-p spinner) t)
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(unless (ignore-errors (> (spinner--fps spinner) 0))
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(error "A spinner's FPS must be a positive number"))
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(setf (spinner--counter spinner)
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(round (- (* (or (spinner--delay spinner) 0)
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(spinner--fps spinner)))))
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;; Create timer.
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(let* ((repeat (/ 1.0 (spinner--fps spinner)))
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(time (timer-next-integral-multiple-of-time (current-time) repeat))
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;; Create the timer as a lex variable so it can cancel itself.
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(timer (spinner--timer spinner)))
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(timer-set-time timer time repeat)
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(timer-set-function timer #'spinner--timer-function (list spinner))
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(timer-activate timer)
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;; Return a stopping function.
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(lambda () (spinner-stop spinner)))))
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;;; The main functions
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;;;###autoload
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(defun spinner-start (&optional type-or-object fps delay)
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"Start a mode-line spinner of given TYPE-OR-OBJECT.
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If TYPE-OR-OBJECT is an object created with `make-spinner',
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simply activate it. This method is designed for minor modes, so
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they can use the spinner as part of their lighter by doing:
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'(:eval (spinner-print THE-SPINNER))
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To stop this spinner, call `spinner-stop' on it.
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If TYPE-OR-OBJECT is anything else, a buffer-local spinner is
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created with this type, and it is displayed in the
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`mode-line-process' of the buffer it was created it. Both
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TYPE-OR-OBJECT and FPS are passed to `make-spinner' (which see).
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To stop this spinner, call `spinner-stop' in the same buffer.
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Either way, the return value is a function which can be called
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anywhere to stop this spinner. You can also call `spinner-stop'
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in the same buffer where the spinner was created.
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FPS, if given, is the number of desired frames per second.
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Default is `spinner-frames-per-second'.
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DELAY, if given, is the number of seconds to wait until actually
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displaying the spinner. It is safe to cancel the spinner before
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this time, in which case it won't display at all."
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(unless (spinner-p type-or-object)
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;; Choose type.
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(if (spinner-p spinner-current)
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(setf (spinner--frames spinner-current) (spinner--type-to-frames type-or-object))
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(setq spinner-current (make-spinner type-or-object (current-buffer) fps delay)))
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(setq type-or-object spinner-current)
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;; Maybe add to mode-line.
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(unless (and (listp mode-line-process)
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(memq 'spinner--mode-line-construct mode-line-process))
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(setq mode-line-process
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(list (or mode-line-process "")
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'spinner--mode-line-construct))))
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;; Create timer.
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(when fps (setf (spinner--fps type-or-object) fps))
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(when delay (setf (spinner--delay type-or-object) delay))
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(spinner--start-timer type-or-object))
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(defun spinner-start-print (spinner)
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"Like `spinner-print', but also start SPINNER if it's not active."
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(unless (spinner--active-p spinner)
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(spinner-start spinner))
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(spinner-print spinner))
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(defun spinner-stop (&optional spinner)
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"Stop SPINNER, defaulting to the current buffer's spinner.
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It is always safe to call this function, even if there is no
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active spinner."
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(let ((spinner (or spinner spinner-current)))
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(when (spinner-p spinner)
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(let ((timer (spinner--timer spinner)))
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(when (timerp timer)
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(cancel-timer timer)))
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(setf (spinner--active-p spinner) nil)
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(force-mode-line-update))))
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(provide 'spinner)
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;; Local Variables:
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;; indent-tabs-mode: nil
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;; End:
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;;; spinner.el ends here
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