6eab954afe
Helm seems to treat "!" specially in pattern matching, so having a ! in the pattern string when traversing directories is problematic. This change fixes #2737, because as far as I can tell "+" has no special meaning in a helm pattern. Of course, we can choose a different character, but I'm fond of "+" as representing "more layers here".
50 lines
1.5 KiB
EmacsLisp
50 lines
1.5 KiB
EmacsLisp
;;; extensions.el --- Games Layer Extensions File for Spacemacs
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;;
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;; Copyright (c) 2012-2014 Sylvain Benner
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;; Copyright (c) 2014-2015 Sylvain Benner & Contributors
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;;
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;; Author: Sylvain Benner <sylvain.benner@gmail.com>
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;; URL: https://github.com/syl20bnr/spacemacs
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;;
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;; This file is not part of GNU Emacs.
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;;
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;;; License: GPLv3
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(setq games-post-extensions
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'(
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emacs-builtin-tetris
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helm-games
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))
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(defun games/init-emacs-builtin-tetris ()
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(use-package tetris
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:defer t
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:init
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(progn
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(push '("Tetris" . (tetris :quit spacemacs/tetris-quit-game
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:reset tetris-start-game)) helm-games-list)
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(setq tetris-score-file (concat spacemacs-games-cache-directory
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"tetris-scores.txt"))
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(defun spacemacs/tetris-quit-game ()
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"Correctly quit tetris by killng the game buffer."
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(interactive)
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(tetris-pause-game)
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(if (yes-or-no-p "Do you really want to quit ? ")
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(progn
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(tetris-end-game)
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(kill-buffer "*Tetris*"))
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(tetris-pause-game))))
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:config
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(progn
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(evilify tetris-mode tetris-mode-map
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"h" 'tetris-move-left
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"i" 'tetris-rotate-prev
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"j" 'tetris-move-bottom
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"k" 'tetris-rotate-next
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"l" 'tetris-move-right
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"q" 'spacemacs/tetris-quit-game))))
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(defun games/init-helm-games ()
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(use-package helm-games
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:commands helm-games
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:init (evil-leader/set-key "aG" 'helm-games)))
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