evil-jumper: Remove hack for evil-jumper bindings

A recent change in evil-jumper makes this unnecessary. The keys are now
bound as remaps, which means they have the same priority as the location
of the evil-jump-forward and evil-jump-backward commands. This is
exactly what this hack was trying to accomplish, so it's no longer
necessary.
This commit is contained in:
justbur 2016-01-14 15:38:12 -05:00 committed by syl20bnr
parent e2be2b9a37
commit 0f0f583489

View file

@ -574,17 +574,7 @@
:init
(progn
(setq evil-jumper-auto-save-interval 600)
;; Move keybindings into global motion state map
(add-hook 'evil-jumper-mode-hook
(lambda ()
(if evil-jumper-mode
(progn
(define-key evil-motion-state-map (kbd "<C-i>") 'evil-jumper/forward)
(define-key evil-motion-state-map (kbd "C-o") 'evil-jumper/backward))
(define-key evil-motion-state-map (kbd "<C-i>") 'evil-jump-forward)
(define-key evil-motion-state-map (kbd "C-o") 'evil-jump-backward))))
(evil-jumper-mode t)
(setcdr evil-jumper-mode-map nil))))
(evil-jumper-mode t))))
(defun spacemacs/init-evil-lisp-state ()
(use-package evil-lisp-state