lisp-game-jam/notes.md

19 lines
551 B
Markdown
Raw Normal View History

- Randomized rooms
- Hades style proc-gen
- Upgrade cards
- Familiars
- Different weapon options
- Throwing potions
- Philospher's MacGuffin
- combine abilities
- pixel art style
- coins for store?
- experience points?
- interactive environment objects
- explosive barrels
- pyres / campfires / braziers / etc
- elemental effects
- fire : fire damage + burning effect
- water : undoes fire ig lol, makes more conductive (amplifies electric damage?)
- air : idk? wind damage? levitation? knockback?
- earth : gets em stuck in a wall lmao