guix/gnu/packages/patches/blender-2.79-gcc8.patch
Mark H Weaver 96a655a77b
gnu: Add blender@2.79b.
Restore blender@2.79b, the last version that does not require OpenGL 3,
and therefore the last version to work on many older computers.  Note
that this commit relies on blender-2.79-newer-ffmpeg.patch and
blender-2.79-python-3.7-fix.patch, which were left in the tree when
blender@2.79b was previously removed in commit
1f14453eed.

* gnu/packages/patches/blender-2.79-gcc8.patch,
gnu/packages/patches/blender-2.79-gcc9.patch,
gnu/packages/patches/blender-2.79-oiio2.patch,
gnu/packages/patches/blender-2.79-python-3.8-fix.patch: New files.
* gnu/local.mk (dist_patch_DATA): Add them.
* gnu/packages/graphics.scm (blender-2.79): New variable.
2020-07-31 13:38:47 -04:00

37 lines
1.5 KiB
Diff

diff --git a/intern/itasc/kdl/tree.hpp b/intern/itasc/kdl/tree.hpp
index c8a253fc901..bd35f82d185 100644
--- a/intern/itasc/kdl/tree.hpp
+++ b/intern/itasc/kdl/tree.hpp
@@ -34,7 +34,7 @@ namespace KDL
//Forward declaration
class TreeElement;
// Eigen allocator is needed for alignment of Eigen data types
- typedef std::map<std::string,TreeElement, std::less<std::string>, Eigen::aligned_allocator<std::pair<std::string, TreeElement> > > SegmentMap;
+ typedef std::map<std::string,TreeElement, std::less<std::string>, Eigen::aligned_allocator<std::pair<const std::string, TreeElement> > > SegmentMap;
class TreeElement
{
diff --git a/intern/cycles/util/util_sseb.h b/intern/cycles/util/util_sseb.h
index 6e669701f3b..977976c3fc0 100644
--- a/intern/cycles/util/util_sseb.h
+++ b/intern/cycles/util/util_sseb.h
@@ -22,6 +22,9 @@ CCL_NAMESPACE_BEGIN
#ifdef __KERNEL_SSE2__
+struct ssei;
+struct ssef;
+
/*! 4-wide SSE bool type. */
struct sseb
{
@@ -116,7 +119,7 @@ __forceinline const sseb unpacklo( const sseb& a, const sseb& b ) { return _mm_u
__forceinline const sseb unpackhi( const sseb& a, const sseb& b ) { return _mm_unpackhi_ps(a, b); }
template<size_t i0, size_t i1, size_t i2, size_t i3> __forceinline const sseb shuffle( const sseb& a ) {
- return _mm_shuffle_epi32(a, _MM_SHUFFLE(i3, i2, i1, i0));
+ return _mm_castsi128_ps(_mm_shuffle_epi32(a, _MM_SHUFFLE(i3, i2, i1, i0)));
}
template<> __forceinline const sseb shuffle<0, 1, 0, 1>( const sseb& a ) {