gnu: Add solarus.
* gnu/packages/games.scm (solarus): New variable.
This commit is contained in:
parent
ee3bae282b
commit
f866d59115
1 changed files with 59 additions and 1 deletions
|
@ -30,7 +30,7 @@
|
|||
;;; Copyright © 2017, 2019, 2020 Marius Bakke <mbakke@fastmail.com>
|
||||
;;; Copyright © 2017, 2018 Rutger Helling <rhelling@mykolab.com>
|
||||
;;; Copyright © 2017 Roel Janssen <roel@gnu.org>
|
||||
;;; Copyright © 2017, 2018, 2019, 2020 Nicolas Goaziou <mail@nicolasgoaziou.fr>
|
||||
;;; Copyright © 2017, 2018, 2019, 2020, 2021 Nicolas Goaziou <mail@nicolasgoaziou.fr>
|
||||
;;; Copyright © 2018 okapi <okapi@firemail.cc>
|
||||
;;; Copyright © 2018 Tim Gesthuizen <tim.gesthuizen@yahoo.de>
|
||||
;;; Copyright © 2018 Madalin Ionel-Patrascu <madalinionel.patrascu@mdc-berlin.de>
|
||||
|
@ -2237,6 +2237,64 @@ (define-public seahorse-adventures
|
|||
;; GPL2+ is for code, CC0 is for art.
|
||||
(license (list license:gpl2+ license:cc0))))
|
||||
|
||||
(define-public solarus
|
||||
(package
|
||||
(name "solarus")
|
||||
(version "1.6.4")
|
||||
(source
|
||||
(origin
|
||||
(method git-fetch)
|
||||
(uri (git-reference
|
||||
(url "https://gitlab.com/solarus-games/solarus.git")
|
||||
(commit (string-append "v" version))))
|
||||
(file-name (git-file-name name version))
|
||||
(sha256
|
||||
(base32 "1n6l91yyqjx0pz4w1lp3yybpq0fs2yjswfcm8c1wjfkxwiznbdxi"))))
|
||||
(build-system cmake-build-system)
|
||||
(arguments
|
||||
`(#:phases
|
||||
(modify-phases %standard-phases
|
||||
(add-after 'unpack 'disable-failing-tests
|
||||
;; The following tests fail reporting a missing "/dev/dri"
|
||||
;; file.
|
||||
(lambda _
|
||||
(substitute* "tests/cmake/AddTestMaps.cmake"
|
||||
((".*1200_create_shader_from_source.*" all)
|
||||
(string-append "#" all))
|
||||
((".*1210_shader_scaling_factor.*" all)
|
||||
(string-append "#" all)))
|
||||
#t))
|
||||
(add-before 'check 'set-home
|
||||
;; Tests fail without setting the following environment
|
||||
;; variables.
|
||||
(lambda _
|
||||
(setenv "HOME" (getcwd))
|
||||
(setenv "XDG_RUNTIME_DIR" (getcwd))
|
||||
#t)))))
|
||||
(native-inputs
|
||||
`(("pkg-config" ,pkg-config)
|
||||
("qttools" ,qttools)))
|
||||
(inputs
|
||||
`(("glm" ,glm)
|
||||
("libmodplug" ,libmodplug)
|
||||
("libogg" ,libogg)
|
||||
("libvorbis" ,libvorbis)
|
||||
("luajit" ,luajit)
|
||||
("openal" ,openal)
|
||||
("physfs" ,physfs)
|
||||
("qtbase" ,qtbase)
|
||||
("sdl2" ,(sdl-union (list sdl2 sdl2-image sdl2-ttf)))))
|
||||
(home-page "https://www.solarus-games.org/")
|
||||
(synopsis "Lightweight game engine for Action-RPGs")
|
||||
(description
|
||||
"Solarus is a 2D game engine written in C++, that can run games
|
||||
scripted in Lua. It has been designed with 16-bit classic Action-RPGs
|
||||
in mind.")
|
||||
;; The source code is licensed under the terms of GPL-3.0.
|
||||
;; Resources are licensed under the terms of CC-BY-SA-3.0 and
|
||||
;; CC-BY-SA 4.0.
|
||||
(license (list license:gpl3 license:cc-by-sa3.0 license:cc-by-sa4.0))))
|
||||
|
||||
(define-public superstarfighter
|
||||
(package
|
||||
(name "superstarfighter")
|
||||
|
|
Loading…
Reference in a new issue